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[chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398)
Co-authored-by: Jarrod Norwell <official.antique@gmail.com> Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/398 Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: Gamer64 <gamer64@eden-emu.dev> Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
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@@ -21,7 +21,7 @@ namespace Core::Frontend {
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struct CabinetParameters {
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Service::NFP::TagInfo tag_info;
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Service::NFP::RegisterInfo register_info;
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Service::NFP::CabinetMode mode;
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Service::NFP::CabinetMode mode{};
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};
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using CabinetCallback = std::function<void(bool, const std::string&)>;
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -20,9 +23,9 @@ struct KeyboardInitializeParameters {
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std::u16string initial_text;
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char16_t left_optional_symbol_key;
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char16_t right_optional_symbol_key;
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u32 max_text_length;
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u32 min_text_length;
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s32 initial_cursor_position;
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u32 max_text_length{};
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u32 min_text_length{};
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s32 initial_cursor_position{};
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Service::AM::Frontend::SwkbdType type;
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Service::AM::Frontend::SwkbdPasswordMode password_mode;
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Service::AM::Frontend::SwkbdTextDrawType text_draw_type;
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@@ -34,12 +37,12 @@ struct KeyboardInitializeParameters {
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};
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struct InlineAppearParameters {
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u32 max_text_length;
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u32 min_text_length;
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f32 key_top_scale_x;
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f32 key_top_scale_y;
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f32 key_top_translate_x;
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f32 key_top_translate_y;
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u32 max_text_length{};
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u32 min_text_length{};
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f32 key_top_scale_x{};
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f32 key_top_scale_y{};
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f32 key_top_translate_x{};
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f32 key_top_translate_y{};
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Service::AM::Frontend::SwkbdType type;
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Service::AM::Frontend::SwkbdKeyDisableFlags key_disable_flags;
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bool key_top_as_floating;
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@@ -50,7 +53,7 @@ struct InlineAppearParameters {
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struct InlineTextParameters {
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std::u16string input_text;
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s32 cursor_position;
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s32 cursor_position{};
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};
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class SoftwareKeyboardApplet : public Applet {
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