[common] remove unused vector_math.h fluff

Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2026-08-31 19:26:09 +00:00
committed by crueter
parent f6e7686038
commit bce9486e5f
8 changed files with 107 additions and 660 deletions
@@ -2950,7 +2950,15 @@ void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common:
};
for (Common::Vec3f& point : cube) {
point.RotateFromOrigin(euler.x, euler.y, euler.z);
float temp = point.y;
point.y = std::cos(euler.x) * point.y - std::sin(euler.x) * point.z;
point.z = std::sin(euler.x) * temp + std::cos(euler.x) * point.z;
temp = point.x;
point.x = std::cos(euler.y) * point.x + std::sin(euler.y) * point.z;
point.z = -std::sin(euler.y) * temp + std::cos(euler.y) * point.z;
temp = point.x;
point.x = std::cos(euler.z) * point.x - std::sin(euler.z) * point.y;
point.y = std::sin(euler.z) * temp + std::cos(euler.z) * point.y;
point *= size;
}