[vfs] remove usage of 'dynamic_cast', use ankerl::map for files (#3594)

Do I need to writeout everything wrong with `dynamic_cast`?

Also the usual std::map -> `ankerl::unordered_dense::map` conversion, seems to work just fine - but of course test that updates/DLCs/mods/cheats/etc are still being applied :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3594
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2026-02-21 18:38:32 +01:00
committed by crueter
parent b6238d6df7
commit bfc720152a
7 changed files with 101 additions and 182 deletions
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -37,6 +40,7 @@ enum class ContentRecordType : u8 {
HtmlDocument = 4,
LegalInformation = 5,
DeltaFragment = 6,
Count,
};
struct ContentRecord {