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[dynarmic] add current code page cache (#3459)
should make JIT translation a bit faster - especially for non-fastmem test if thumb still werks previously: we read 32-bits one by one, and do translation **for each u32 we read** now: one big read of 4096 bytes (aligned of course), only 1 VAddr translation Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3459 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -0,0 +1,17 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <cstddef>
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#include <cstdint>
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namespace Dynarmic {
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/// @brief Smallest valid page (may change for Apple?)
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constexpr inline uint64_t CODE_PAGE_SIZE = 4096;
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struct CodePage {
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uint32_t inst[CODE_PAGE_SIZE / sizeof(uint32_t)];
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};
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}
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