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[vic] Update logging for codec used
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@@ -316,9 +316,7 @@ bool DecoderContext::OpenContext(const Decoder& decoder, std::span<const u8> ext
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return false;
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}
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if (!m_codec_context->hw_device_ctx) {
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LOG_INFO(HW_GPU, "Using FFmpeg CPU decoder");
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}
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LOG_INFO(HW_GPU, "Using decoder {}", decoder.GetCodec()->name);
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return true;
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}
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