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shader/recompiler: Revert NVN storage buffer bias range
- Return to original NVN bias values which better cover the full range of storage buffer accesses: - offset_begin: 0x110 -> 0x100 - offset_end: 0x610 -> 0x700 The wider range ensures we catch all valid storage buffer accesses while maintaining the same alignment requirements. ref: https://git.citron-emu.org/Citron/Citron/commit/2564e721df8b11e81df66c3fd5b04ae760e9550b
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committed by
MrPurple666
parent
e6d0c5ea42
commit
cb135ba86f
@@ -372,8 +372,8 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
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// avoid getting false positives
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// avoid getting false positives
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static constexpr Bias nvn_bias{
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static constexpr Bias nvn_bias{
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.index = 0,
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.index = 0,
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.offset_begin = 0x110,
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.offset_begin = 0x100,
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.offset_end = 0x610,
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.offset_end = 0x700,
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.alignment = 16,
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.alignment = 16,
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};
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};
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// Track the low address of the instruction
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// Track the low address of the instruction
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