mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-10-27 09:51:04 +00:00
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Credit: amicuchu Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> - Fixes Mario Strikers Intro Freezing from legacy. - Microsleep no longer needed for Absolum Video freezing and other videos freezing. - Revert `[service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games #4316` - Tested with CPU/GPU decoding on Linux/Windows. Special thanks to xbzk <video src="/attachments/9f4a4494-78ee-4b65-ad26-628e83d5c83b" title="strikers" controls></video> Co-authored-by: Your Name <John@John.localdomain> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4525 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
This commit is contained in:
+6
-34
@@ -4,7 +4,6 @@
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#include <array>
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#include <atomic>
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#include <memory>
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#include <unordered_map>
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#include <utility>
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#include "game_settings.h"
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@@ -249,30 +248,12 @@ struct System::Impl {
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}
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}
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void NotifyNVDECChannelOpen(u64 process_id) {
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std::scoped_lock lock{nvdec_active_mutex};
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++nvdec_active_channels[process_id];
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}
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void NotifyNVDECChannelClose(u64 process_id) {
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std::scoped_lock lock{nvdec_active_mutex};
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const auto it = nvdec_active_channels.find(process_id);
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if (it == nvdec_active_channels.end()) {
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return;
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}
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if (--it->second == 0) {
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nvdec_active_channels.erase(it);
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}
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void SetNVDECActive(bool is_nvdec_active) {
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nvdec_active = is_nvdec_active;
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}
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bool GetNVDECActive() {
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std::scoped_lock lock{nvdec_active_mutex};
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return !nvdec_active_channels.empty();
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}
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bool IsNVDECActiveForProcess(u64 process_id) {
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std::scoped_lock lock{nvdec_active_mutex};
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return nvdec_active_channels.contains(process_id);
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return nvdec_active;
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}
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void InitializeDebugger(System& system, u16 port) {
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@@ -528,8 +509,6 @@ struct System::Impl {
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mutable std::mutex suspend_guard;
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std::mutex general_channel_mutex;
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std::mutex nvdec_active_mutex;
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std::unordered_map<u64, u32> nvdec_active_channels;
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std::atomic_bool is_paused{};
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std::atomic_bool is_shutting_down{};
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std::atomic_bool is_powered_on{};
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@@ -537,6 +516,7 @@ struct System::Impl {
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bool extended_memory_layout : 1 = false;
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bool exit_locked : 1 = false;
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bool exit_requested : 1 = false;
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bool nvdec_active : 1 = false;
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void EnsureGeneralChannelInitialized(System& system) {
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if (!general_channel_event) {
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@@ -600,22 +580,14 @@ void System::UnstallApplication() {
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impl->UnstallApplication();
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}
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void System::NotifyNVDECChannelOpen(u64 process_id) {
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impl->NotifyNVDECChannelOpen(process_id);
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}
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void System::NotifyNVDECChannelClose(u64 process_id) {
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impl->NotifyNVDECChannelClose(process_id);
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void System::SetNVDECActive(bool is_nvdec_active) {
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impl->SetNVDECActive(is_nvdec_active);
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}
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bool System::GetNVDECActive() {
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return impl->GetNVDECActive();
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}
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bool System::IsNVDECActiveForProcess(u64 process_id) {
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return impl->IsNVDECActiveForProcess(process_id);
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}
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void System::InitializeDebugger() {
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impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
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}
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+1
-3
@@ -191,10 +191,8 @@ public:
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std::unique_lock<std::mutex> StallApplication();
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void UnstallApplication();
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void NotifyNVDECChannelOpen(u64 process_id);
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void NotifyNVDECChannelClose(u64 process_id);
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void SetNVDECActive(bool is_nvdec_active);
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[[nodiscard]] bool GetNVDECActive();
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[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
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/**
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* Initialize the debugger.
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@@ -4,6 +4,10 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <chrono>
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#include <thread>
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#include "core/file_sys/errors.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/filesystem/fsp/fs_i_storage.h"
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@@ -31,6 +35,14 @@ Result IStorage::Read(
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R_UNLESS(length >= 0, FileSys::ResultInvalidSize);
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R_UNLESS(offset >= 0, FileSys::ResultInvalidOffset);
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const auto now = std::chrono::steady_clock::now();
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if (now < next_read_tick) {
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std::this_thread::sleep_for(next_read_tick - now);
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}
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next_read_tick = std::chrono::steady_clock::now() +
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std::chrono::nanoseconds{std::min(length, MaxChargedReadSize) *
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1'000'000'000 / ReadBytesPerSecond};
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// Read the data from the Storage backend
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backend->Read(out_bytes.data(), length, offset);
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@@ -6,6 +6,8 @@
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#pragma once
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#include <chrono>
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#include "core/file_sys/vfs/vfs.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/filesystem/filesystem.h"
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@@ -20,6 +22,10 @@ public:
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private:
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FileSys::VirtualFile backend;
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static constexpr s64 ReadBytesPerSecond = 40'000'000;
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static constexpr s64 MaxChargedReadSize = 64 * 1024;
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std::chrono::steady_clock::time_point next_read_tick{};
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Result Read(
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OutBuffer<BufferAttr_HipcMapAlias | BufferAttr_HipcMapTransferAllowsNonSecure> out_bytes,
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s64 offset, s64 length);
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@@ -8,7 +8,6 @@
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#include "common/assert.h"
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#include "common/logging.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/service/nvdrv/core/container.h"
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#include "core/hle/service/nvdrv/devices/ioctl_serialization.h"
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#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
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@@ -72,23 +71,17 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
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void nvhost_nvdec::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
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LOG_INFO(Service_NVDRV, "NVDEC video stream started");
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system.SetNVDECActive(true);
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sessions[fd] = session_id;
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if (const auto* session = core.GetSession(session_id);
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session != nullptr && session->process != nullptr) {
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system.NotifyNVDECChannelOpen(session->process->GetId());
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}
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host1x.StartDevice(fd, Tegra::Host1x::ChannelType::NvDec, channel_syncpoint);
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}
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void nvhost_nvdec::OnClose(DeviceFD fd) {
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LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
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host1x.StopDevice(fd, Tegra::Host1x::ChannelType::NvDec);
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system.SetNVDECActive(false);
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auto it = sessions.find(fd);
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if (it != sessions.end()) {
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if (const auto* session = core.GetSession(it->second);
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session != nullptr && session->process != nullptr) {
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system.NotifyNVDECChannelClose(session->process->GetId());
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}
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sessions.erase(it);
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}
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}
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@@ -4,16 +4,12 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <fmt/ranges.h>
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#include <string_view>
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#include <thread>
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#include "common/assert.h"
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#include "common/logging.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/service.h"
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@@ -37,7 +33,6 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se
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: SessionRequestHandler(system_.Kernel(), service_name_)
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, system{system_}
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, service_name{service_name_}
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, is_i_storage{std::string_view{service_name_} == "IStorage"}
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, handler_invoker{handler_invoker_}
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, max_sessions{max_sessions_}
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{}
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@@ -82,22 +77,13 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(HLERequestContext& ctx,
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}
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void ServiceFrameworkBase::InvokeRequest(HLERequestContext& ctx) {
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const auto command = ctx.GetCommand();
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auto it = handlers.find(command);
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const bool is_cmd_read = command == 0;
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auto it = handlers.find(ctx.GetCommand());
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FunctionInfoBase const* info = it == handlers.end() ? nullptr : &it->second;
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if (info == nullptr || info->handler_callback == nullptr)
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return ReportUnimplementedFunction(ctx, info);
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LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
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handler_invoker(this, info->handler_callback, ctx);
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if (is_i_storage && is_cmd_read) {
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const auto* const process = ctx.GetThread().GetOwnerProcess();
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if (process != nullptr && system.IsNVDECActiveForProcess(process->GetId())) {
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std::this_thread::sleep_for(std::chrono::microseconds{600});
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}
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}
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}
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void ServiceFrameworkBase::InvokeRequestTipc(HLERequestContext& ctx) {
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@@ -107,8 +107,6 @@ protected:
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Core::System& system;
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/// Identifier string used to connect to the service.
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const char* service_name;
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/// Whether this is the IStorage service.
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const bool is_i_storage;
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/// Function used to safely up-cast pointers to the derived class before invoking a handler.
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InvokerFn* handler_invoker;
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/// Maximum number of concurrent sessions that this service can handle.
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