mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-11-01 03:50:37 +00:00
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Credit: amicuchu Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> - Fixes Mario Strikers Intro Freezing from legacy. - Microsleep no longer needed for Absolum Video freezing and other videos freezing. - Revert `[service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games #4316` - Tested with CPU/GPU decoding on Linux/Windows. Special thanks to xbzk <video src="/attachments/9f4a4494-78ee-4b65-ad26-628e83d5c83b" title="strikers" controls></video> Co-authored-by: Your Name <John@John.localdomain> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4525 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
This commit is contained in:
@@ -107,8 +107,6 @@ protected:
|
||||
Core::System& system;
|
||||
/// Identifier string used to connect to the service.
|
||||
const char* service_name;
|
||||
/// Whether this is the IStorage service.
|
||||
const bool is_i_storage;
|
||||
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
|
||||
InvokerFn* handler_invoker;
|
||||
/// Maximum number of concurrent sessions that this service can handle.
|
||||
|
||||
Reference in New Issue
Block a user