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[frontend] Generate web token at runtime (#3462)
Rather than having that hardcoded one like before. Also adds infrastructure which should make it easier to setup defaults at runtime (e.g. GPU stuff?) Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3462 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev>
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@@ -1,18 +1,19 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <string>
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#include <jni.h>
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#include <common/fs/path_util.h>
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#include "android_config.h"
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#include "android_settings.h"
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#include "common/android/android_common.h"
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#include "common/android/id_cache.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "frontend_common/config.h"
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#include "frontend_common/settings_generator.h"
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#include "native.h"
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std::unique_ptr<AndroidConfig> global_config;
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@@ -37,6 +38,7 @@ extern "C" {
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void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeGlobalConfig(JNIEnv* env, jobject obj) {
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global_config = std::make_unique<AndroidConfig>();
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FrontendCommon::GenerateSettings();
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}
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void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env, jobject obj) {
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