From d75508b706ddbd0af1119cc0bba49faa5d5a51a9 Mon Sep 17 00:00:00 2001 From: PavelBARABANOV Date: Tue, 25 Aug 2026 01:16:52 +0300 Subject: [PATCH] meaning? --- .../renderer_vulkan/vk_pipeline_cache.cpp | 57 +++++++++---------- 1 file changed, 26 insertions(+), 31 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 97fff1ec27..87193216c6 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -372,54 +372,49 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, subgroup_stage_bit(VK_SHADER_STAGE_COMPUTE_BIT, Shader::Stage::Compute)}; profile = Shader::Profile{ .supported_spirv = device.SupportedSpirvVersion(), - .unified_descriptor_binding = true, - .support_descriptor_aliasing = device.IsDescriptorAliasingSupported(), - .support_int8 = device.IsInt8Supported(), + .unified_descriptor_binding = false, + .support_descriptor_aliasing = false, + .support_int8 = false, .support_uniform_and_storage_buffer_8bit = device.IsUniformAndStorageBuffer8BitAccessSupported(), .support_storage_buffer_8bit = device.IsStorageBuffer8BitAccessSupported(), - .support_int16 = device.IsShaderInt16Supported(), + .support_int16 = false, .support_uniform_and_storage_buffer_16bit = device.IsUniformAndStorageBuffer16BitAccessSupported(), .support_storage_buffer_16bit = device.IsStorageBuffer16BitAccessSupported(), .support_int64 = device.IsShaderInt64Supported(), - .support_vertex_instance_id = false, - .support_float_controls = device.IsKhrShaderFloatControlsSupported(), - .support_separate_denorm_behavior = - float_control.denormBehaviorIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL, - .support_separate_rounding_mode = - float_control.roundingModeIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL, + .support_vertex_instance_id = true, + .support_float_controls = false, + .support_separate_denorm_behavior = false, + .support_separate_rounding_mode = false, .support_fp16_denorm_preserve = false, - .support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE, + .support_fp32_denorm_preserve = false, .support_fp16_denorm_flush = false, - .support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE, + .support_fp32_denorm_flush = false, .support_fp16_signed_zero_nan_preserve = false, - .support_fp32_signed_zero_nan_preserve = - float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE, - .support_fp64_signed_zero_nan_preserve = - float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE, - .support_explicit_workgroup_layout = device.IsKhrWorkgroupMemoryExplicitLayoutSupported(), + .support_fp32_signed_zero_nan_preserve = false, + .support_fp64_signed_zero_nan_preserve = false, + .support_explicit_workgroup_layout = false, .support_workgroup_layout_8bit_access = device.IsWorkgroupMemoryExplicitLayout8BitAccessSupported(), .support_workgroup_layout_16bit_access = device.IsWorkgroupMemoryExplicitLayout16BitAccessSupported(), - .support_vote = device.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_VOTE_BIT), + .support_vote = true, .supported_subgroup_stages = supported_subgroup_stages, .support_viewport_index_layer_non_geometry = device.IsExtShaderViewportIndexLayerSupported(), .support_viewport_mask = device.IsNvViewportArray2Supported(), .support_typeless_image_loads = device.IsFormatlessImageLoadSupported(), - .support_demote_to_helper_invocation = - device.IsExtShaderDemoteToHelperInvocationSupported(), - .support_int64_atomics = device.IsExtShaderAtomicInt64Supported(), + .support_demote_to_helper_invocation = false, + .support_int64_atomics = false, .support_shared_int64_atomics = device.IsSharedInt64AtomicsSupported(), .support_derivative_control = true, .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), - .support_native_ndc = device.IsExtDepthClipControlSupported(), + .support_native_ndc = true, .support_scaled_attributes = !device.MustEmulateScaledFormats(), .support_multi_viewport = device.SupportsMultiViewport(), - .support_geometry_streams = device.AreTransformFeedbackGeometryStreamsSupported(), + .support_geometry_streams = true, .support_sampled_image_array_nonuniform_indexing = device.IsSampledImageArrayNonUniformIndexingSupported(), .support_storage_image_array_nonuniform_indexing = @@ -431,20 +426,20 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(), - .lower_left_origin_mode = false, - .need_declared_frag_colors = false, + .lower_left_origin_mode = true, + .need_declared_frag_colors = true, .need_gather_subpixel_offset = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS || driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA, - .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS, + .has_broken_spirv_clamp = true, .has_broken_spirv_position_input = driver_id == false, - .has_broken_unsigned_image_offsets = false, - .has_broken_signed_operations = false, - .has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY, - .ignore_nan_fp_comparisons = false, + .has_broken_unsigned_image_offsets = true, + .has_broken_signed_operations = true, + .has_broken_fp16_float_controls = false, + .ignore_nan_fp_comparisons = true, .has_broken_spirv_subgroup_mask_vector_extract_dynamic = false, .has_broken_robust = device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal, @@ -470,7 +465,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, .needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY, - .support_snorm_render_buffer = true, + .support_snorm_render_buffer = false, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), .support_conditional_barrier = device.SupportsConditionalBarriers(),