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[common, settings] Fixes misaligned Aniso levels (#4295)
PR/Commit Owner: CamilleLaVey Just quick fixes to ANISO bugged level selector, removes x32 and x64 from choices, also fixes the none value to actully use default. Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4295 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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@@ -80,16 +80,16 @@ float TSCEntry::MaxAnisotropy() const noexcept {
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case Settings::AnisotropyMode::X4:
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case Settings::AnisotropyMode::X8:
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case Settings::AnisotropyMode::X16:
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case Settings::AnisotropyMode::X32:
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case Settings::AnisotropyMode::X64:
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added_anisotropic = u32(anisotropic_settings) - 1U;
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added_anisotropic = s32(anisotropic_settings) - 1;
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break;
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case Settings::AnisotropyMode::Automatic:
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added_anisotropic = Settings::values.resolution_info.up_scale >> Settings::values.resolution_info.down_shift;
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added_anisotropic = (std::max)(added_anisotropic - 1U, 0U);
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case Settings::AnisotropyMode::Automatic: {
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const u32 resolution_scale = Settings::values.resolution_info.up_scale >>
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Settings::values.resolution_info.down_shift;
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if (resolution_scale > 1U) {
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added_anisotropic = static_cast<s32>(resolution_scale - 1U);
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}
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break;
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case Settings::AnisotropyMode::None:
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return 1.0f; //No use of anisotropy
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}
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}
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return float(1U << (max_anisotropy + added_anisotropic));
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}
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