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shader: Add subgroup masks
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@@ -99,6 +99,7 @@ struct Info {
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bool uses_sparse_residency{};
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bool uses_demote_to_helper_invocation{};
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bool uses_subgroup_vote{};
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bool uses_subgroup_mask{};
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bool uses_fswzadd{};
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IR::Type used_constant_buffer_types{};
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