[vk] Unify RAII in Vulkan (#2679)

This PR consolidates Vulkan RAII on video_core/vulkan_common/vulkan_wrapper.h’s vk::Handle and remove the unused duplicate src/video_core/vulkan_common/vulkan_raii.h, reducing confusion and maintenance. Swapchain now uses RAII‑managed per‑image semaphores and clears them in Destroy(), providing correct present synchronization and automatic cleanup. Expected result: simpler lifetimes, fewer leak risks, and more stable presentation with negligible overhead.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2679
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
This commit is contained in:
Ribbit
2025-10-08 04:01:24 +02:00
committed by crueter
parent acd7d792a3
commit db65f10768
35 changed files with 42 additions and 353 deletions
@@ -65,8 +65,6 @@
<!-- Eden\'s Veil -->
<string name="veil_extensions">Estensioni GPU</string>
<string name="veil_renderer">Renderer</string>
<string name="enable_raii">RAII</string>
<string name="enable_raii_description">Un metodo di gestione automatica delle risorse in Vulkan che garantisce il corretto rilascio delle risorse quando non sono più necessarie, ma può causare crash nei giochi in bundle.</string>
<string name="veil_misc">CPU e Memoria</string>
<string name="eden_veil">Velo di Eden</string>
<string name="eden_veil_description">Impostazioni sperimentali per migliorare prestazioni e capacità. Queste impostazioni possono causare schermate nere o altri problemi di gioco.</string>