[TEST] Remove certain annoying finish on compute pass KEEEEEEEEEEEEEEELLLLLLLLLLEEEEEEEEEEEEEEEEEEEEEEEEEER

This commit is contained in:
CamilleLaVey
2026-07-18 21:54:18 -04:00
parent cf76977977
commit db708d2ea0
@@ -613,7 +613,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0, image_barrier);
});
scheduler.Finish();
}
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 0;