[TEST] Rework Android CPU affinity/ threading

This commit is contained in:
CamilleLaVey
2026-07-28 23:42:46 -04:00
parent 25af655e48
commit dd5d09e3ae
6 changed files with 112 additions and 35 deletions
+1
View File
@@ -30,6 +30,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Fronten
thread = std::jthread([&](std::stop_token stop_token) {
Common::SetCurrentThreadName("GPU");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadToPerformanceCores();
system.RegisterHostThread();
auto current_context = context.Acquire();