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Due to causing the platform windows to crash when a controller is activated. - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md). - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Co-authored-by: Your Name <John@John.localdomain> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4545 Reviewed-by: lizzie <lizzie@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com>
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@@ -83,21 +83,20 @@ void Joycons::ScanThread(std::stop_token stop_token) {
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constexpr u16 nintendo_vendor_id = 0x057e;
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Common::SetCurrentThreadName("JoyconScanThread");
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auto last_ret = 0u;
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do {
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auto ret = SDL_hid_device_change_count();
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if (last_ret == 0u || last_ret != ret) {
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last_ret = ret;
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SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
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for (auto* cur_dev = devs; cur_dev; cur_dev = cur_dev->next) {
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if (IsDeviceNew(cur_dev)) {
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LOG_DEBUG(Input, "Device Found,type : {:04X} {:04X}", cur_dev->vendor_id, cur_dev->product_id);
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RegisterNewDevice(cur_dev);
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}
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cur_dev = cur_dev->next;
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SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
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SDL_hid_device_info* cur_dev = devs;
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while (cur_dev) {
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if (IsDeviceNew(cur_dev)) {
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LOG_DEBUG(Input, "Device Found,type : {:04X} {:04X}", cur_dev->vendor_id,
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cur_dev->product_id);
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RegisterNewDevice(cur_dev);
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}
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SDL_hid_free_enumeration(devs);
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cur_dev = cur_dev->next;
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}
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SDL_hid_free_enumeration(devs);
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} while (Common::StoppableTimedWait(stop_token, std::chrono::seconds{5}));
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}
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