[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2025-09-09 20:47:49 +02:00
committed by crueter
parent fe32891c9d
commit dfaecdf68c
276 changed files with 973 additions and 1010 deletions
+2 -2
View File
@@ -613,7 +613,7 @@ void IGeneralService::EnumerateNetworkInterfaces(HLERequestContext& ctx) {
const size_t guest_bytes = ctx.GetWriteBufferSize();
if (guest_bytes && !blob.empty())
ctx.WriteBuffer(blob.data(), std::min(guest_bytes, blob.size()));
ctx.WriteBuffer(blob.data(), (std::min)(guest_bytes, blob.size()));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -639,7 +639,7 @@ void IGeneralService::EnumerateNetworkProfiles(HLERequestContext& ctx) {
const size_t guest_sz = ctx.GetWriteBufferSize();
if (guest_sz && uuids.size()) {
const size_t to_copy = std::min(guest_sz, uuids.size() * sizeof(u128));
const size_t to_copy = (std::min)(guest_sz, uuids.size() * sizeof(u128));
ctx.WriteBuffer(uuids.data(), to_copy);
}