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yuzu: Add per-game linux gamemode configuration
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@@ -0,0 +1,44 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QWidget>
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namespace Core {
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class System;
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}
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namespace Ui {
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class ConfigureLinuxTab;
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}
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namespace ConfigurationShared {
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class Builder;
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}
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class ConfigureLinuxTab : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureLinuxTab(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::Builder& builder,
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QWidget* parent = nullptr);
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~ConfigureLinuxTab() override;
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void ApplyConfiguration() override;
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void SetConfiguration() override;
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void Setup(const ConfigurationShared::Builder& builder);
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std::unique_ptr<Ui::ConfigureLinuxTab> ui;
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const Core::System& system;
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std::vector<std::function<void(bool)>> apply_funcs{};
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};
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