Correction on the descriptor pool

This commit is contained in:
CamilleLaVey
2026-09-22 16:40:50 -04:00
parent fa9e069907
commit e6fe763afa
2 changed files with 2 additions and 1 deletions
@@ -125,6 +125,7 @@ vk::DescriptorSets DescriptorAllocator::AllocateDescriptors(size_t count) {
throw vk::Exception(VK_ERROR_OUT_OF_POOL_MEMORY);
}
DescriptorPool::DescriptorPool() = default;
DescriptorPool::~DescriptorPool() = default;
DescriptorAllocator DescriptorPool::Allocator(const Device& device, Scheduler& scheduler, VkDescriptorSetLayout layout, std::span<const Shader::Info> infos) {
@@ -65,7 +65,7 @@ private:
class DescriptorPool {
public:
DescriptorPool() = default;
DescriptorPool();
~DescriptorPool();
DescriptorPool& operator=(const DescriptorPool&) = delete;