mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-25 02:48:14 +00:00
@@ -100,8 +100,9 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
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}
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}
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System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
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System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
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: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
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: core{core_}
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adsp_rendered_event{adsp_rendered_event_} {}
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, adsp_rendered_event{adsp_rendered_event_}
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{}
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Result System::Initialize(const AudioRendererParameterInternal& params,
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Result System::Initialize(const AudioRendererParameterInternal& params,
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Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
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Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
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@@ -406,7 +407,7 @@ void System::Finalize() {
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return;
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return;
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}
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}
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if (active) {
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if (IsActive()) {
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Stop();
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Stop();
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}
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}
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@@ -433,14 +434,12 @@ void System::Start() {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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frames_elapsed = 0;
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frames_elapsed = 0;
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state = State::Started;
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state = State::Started;
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active = true;
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}
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}
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void System::Stop() {
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void System::Stop() {
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{
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{
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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state = State::Stopped;
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state = State::Stopped;
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active = false;
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}
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}
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if (execution_mode == ExecutionMode::Auto) {
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if (execution_mode == ExecutionMode::Auto) {
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@@ -480,8 +479,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
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return result;
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return result;
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}
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}
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result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
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result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer, memory_pool_count);
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memory_pool_count);
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if (result.IsError()) {
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if (result.IsError()) {
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LOG_ERROR(Service_Audio, "Failed to update Effects!");
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LOG_ERROR(Service_Audio, "Failed to update Effects!");
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return result;
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return result;
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@@ -582,16 +580,16 @@ u32 System::GetRenderingDevice() const {
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}
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}
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bool System::IsActive() const {
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bool System::IsActive() const {
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return active;
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return state == State::Started;
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}
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}
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void System::SendCommandToDsp() {
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void System::SendCommandToDsp() {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
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if (initialized) {
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if (initialized) {
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if (active) {
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if (IsActive()) {
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terminate_event.Reset();
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terminate_event.Reset();
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const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
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const auto remaining_command_count = audio_renderer.GetRemainCommandCount(session_id);
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u64 command_size{0};
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u64 command_size{0};
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if (remaining_command_count) {
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if (remaining_command_count) {
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@@ -738,7 +736,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
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const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
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const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
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total_ticks_elapsed += end_time - start_time;
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total_ticks_elapsed += end_time - start_time;
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num_command_lists_generated++;
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num_command_lists_generated++;
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render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
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render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
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frames_elapsed++;
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frames_elapsed++;
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return command_buffer.size;
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return command_buffer.size;
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@@ -219,12 +219,8 @@ public:
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private:
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private:
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/// Core system
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/// Core system
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Core::System& core;
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Core::System& core;
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/// Reference to the ADSP's AudioRenderer for communication
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::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
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/// Is this system initialized?
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/// Is this system initialized?
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bool initialized{};
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bool initialized{};
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/// Is this system currently active?
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std::atomic<bool> active{};
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/// State of the system
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/// State of the system
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State state{State::Stopped};
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State state{State::Stopped};
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/// Sample rate for the system
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/// Sample rate for the system
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@@ -16,22 +16,22 @@
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namespace AudioCore::Renderer {
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namespace AudioCore::Renderer {
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SystemManager::SystemManager(Core::System& core_)
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SystemManager::SystemManager(Core::System& core_)
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: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
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: core{core_}
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{}
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SystemManager::~SystemManager() {
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SystemManager::~SystemManager() {
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Stop();
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Stop();
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}
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}
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void SystemManager::InitializeUnsafe() {
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void SystemManager::InitializeUnsafe() {
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if (!active) {
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if (!thread.joinable()) {
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active = true;
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core.AudioCore().ADSP().AudioRenderer().Start();
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audio_renderer.Start();
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thread = std::jthread([this](std::stop_token stop_token) {
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thread = std::jthread([this](std::stop_token stop_token) {
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Common::SetCurrentThreadName("AudioRenderSystemManager");
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Common::SetCurrentThreadName("AudioRenderSystemManager");
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
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while (active && !stop_token.stop_requested()) {
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while (!stop_token.stop_requested()) {
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{
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{
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std::scoped_lock l{mutex1};
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std::scoped_lock lk{mutex};
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for (auto system : systems)
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for (auto system : systems)
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system->SendCommandToDsp();
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system->SendCommandToDsp();
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}
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}
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@@ -43,39 +43,31 @@ void SystemManager::InitializeUnsafe() {
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}
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}
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void SystemManager::Stop() {
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void SystemManager::Stop() {
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if (active) {
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if (thread.joinable()) {
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active = false;
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thread.request_stop();
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thread.request_stop();
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thread.join();
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thread.join();
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audio_renderer.Stop();
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core.AudioCore().ADSP().AudioRenderer().Stop();
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}
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}
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}
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}
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bool SystemManager::Add(System& system_) {
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bool SystemManager::Add(System& system_) {
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std::scoped_lock l2{mutex2};
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std::scoped_lock lk{mutex};
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if (systems.size() + 1 > MaxRendererSessions) {
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if (systems.size() + 1 > MaxRendererSessions) {
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LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
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LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
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return false;
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return false;
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}
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}
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{
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if (systems.empty())
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std::scoped_lock l{mutex1};
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InitializeUnsafe();
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if (systems.empty())
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InitializeUnsafe();
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}
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systems.push_back(&system_);
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systems.push_back(&system_);
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return true;
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return true;
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}
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}
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bool SystemManager::Remove(System& system_) {
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bool SystemManager::Remove(System& system_) {
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std::scoped_lock l2{mutex2};
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std::scoped_lock lk{mutex};
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{
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if (systems.remove(&system_) == 0) {
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std::scoped_lock l{mutex1};
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LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
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if (systems.remove(&system_) == 0) {
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return false;
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LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
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return false;
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}
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}
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}
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if (systems.empty())
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if (systems.empty())
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Stop();
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Stop();
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return true;
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return true;
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@@ -75,14 +75,8 @@ private:
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std::list<System*> systems{};
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std::list<System*> systems{};
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/// Main worker thread for generating command lists
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/// Main worker thread for generating command lists
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std::jthread thread;
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std::jthread thread;
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/// Mutex for the systems
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/// Mutex for the systems list
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std::mutex mutex1{};
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std::mutex mutex{};
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/// Mutex for adding/removing systems
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std::mutex mutex2{};
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/// Is the system manager thread active?
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std::atomic<bool> active{};
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/// Reference to the ADSP's AudioRenderer for communication
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::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
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};
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};
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} // namespace AudioCore::Renderer
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} // namespace AudioCore::Renderer
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