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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-07 12:48:03 +00:00
@@ -55,11 +55,11 @@ constexpr u64 GpuClockMultiplier(Settings::GpuClock clock) {
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struct GPU::Impl {
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explicit Impl(Core::System& system_, bool is_async_, bool use_nvdec_)
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: system{system_}
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: gpu_thread{system_}
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, system{system_}
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, use_nvdec{use_nvdec_}
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, shader_notify()
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, is_async{is_async_}
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, gpu_thread{system_}
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{}
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~Impl() = default;
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@@ -301,6 +301,10 @@ struct GPU::Impl {
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return out;
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}
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// Destruction of thread must be done before all (non trivial)
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// previous members has been destroyed
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VideoCommon::GPUThread::ThreadManager gpu_thread;
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Core::System& system;
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std::unique_ptr<VideoCore::RendererBase> renderer;
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@@ -340,10 +344,6 @@ struct GPU::Impl {
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std::deque<size_t> request_swap_counters;
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std::mutex request_swap_mutex;
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u64 pending_composite_fence{};
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// Destruction of thread must be done after all (non trivial)
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// previous members has been destroyed
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VideoCommon::GPUThread::ThreadManager gpu_thread;
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};
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GPU::GPU(Core::System& system, bool is_async, bool use_nvdec)
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