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[spir-v] Workaorund for 1D sampled images
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@@ -403,6 +403,9 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
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if (info.uses_sampled_1d) {
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ctx.AddCapability(spv::Capability::Sampled1D);
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}
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if (info.uses_image_1d) {
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ctx.AddCapability(spv::Capability::Image1D);
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}
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if (info.uses_sparse_residency) {
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ctx.AddCapability(spv::Capability::SparseResidency);
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}
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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@@ -569,6 +569,8 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::ImageRead: {
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const auto flags{inst.Flags<IR::TextureInstInfo>()};
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info.uses_typeless_image_reads |= flags.image_format == ImageFormat::Typeless;
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info.uses_image_1d |=
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flags.type == TextureType::Color1D || flags.type == TextureType::ColorArray1D;
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info.uses_sparse_residency |=
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inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr;
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break;
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@@ -577,6 +579,8 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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const auto flags{inst.Flags<IR::TextureInstInfo>()};
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info.uses_typeless_image_writes |= flags.image_format == ImageFormat::Typeless;
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info.uses_image_buffers |= flags.type == TextureType::Buffer;
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info.uses_image_1d |=
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flags.type == TextureType::Color1D || flags.type == TextureType::ColorArray1D;
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break;
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}
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case IR::Opcode::SubgroupEqMask:
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@@ -761,9 +765,13 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::ImageAtomicAnd32:
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case IR::Opcode::ImageAtomicOr32:
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case IR::Opcode::ImageAtomicXor32:
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case IR::Opcode::ImageAtomicExchange32:
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case IR::Opcode::ImageAtomicExchange32: {
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const auto flags{inst.Flags<IR::TextureInstInfo>()};
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info.uses_atomic_image_u32 = true;
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info.uses_image_1d |=
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flags.type == TextureType::Color1D || flags.type == TextureType::ColorArray1D;
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break;
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}
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default:
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break;
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}
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