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[desktop] Show basic driver info on GPU selector box (#3636)
Shows a short driver identification string in the Graphics Device combo box (desktop only, Android doesn't need this at all) Largely meant for debugging, especially macOS. Maybe Windows in the future once MESA begins working on FOSS drivers over there. Linux on ARM platforms too maybe? And Nvidia Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3636 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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@@ -47,7 +47,8 @@ void PopulateRecords(std::vector<Record>& records, QWindow* window) try {
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records.reserve(physical_devices.size());
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for (const VkPhysicalDevice device : physical_devices) {
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const auto physical_device = vk::PhysicalDevice(device, dld);
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const std::string name = physical_device.GetProperties().deviceName;
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std::string name = physical_device.GetProperties().deviceName;
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const std::vector<VkPresentModeKHR> present_modes =
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physical_device.GetSurfacePresentModesKHR(*surface);
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@@ -59,8 +60,16 @@ void PopulateRecords(std::vector<Record>& records, QWindow* window) try {
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properties.pNext = &driver_properties;
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dld.vkGetPhysicalDeviceProperties2(physical_device, &properties);
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const auto driverID = driver_properties.driverID;
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bool has_broken_compute{Vulkan::Device::CheckBrokenCompute(
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driver_properties.driverID, properties.properties.driverVersion)};
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driverID, properties.properties.driverVersion)};
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std::string driver_string = Vulkan::vk::GetDriverName(driver_properties);
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if (driver_string.empty()) driver_string = "Unknown";
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name = fmt::format("{} ({})", name, driver_string);
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records.push_back(VkDeviceInfo::Record(name, present_modes, has_broken_compute));
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}
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