[buffer_cache] Simplify GPU fence synchronization and remove GPU buffer readback (#4477)

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This is understood to improve GPU synchronization within the buffer cache in certain edge cases.

GPU Fence Strict is no longer necessary. We now apply the stronger synchronization only in the specific case that actually requires it.

The GPU Buffer Readback has been removed, as it is no longer needed following PR #4473.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4477
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
This commit is contained in:
MaranBr
2026-09-26 05:01:27 +02:00
committed by crueter
parent 87d2f03c39
commit f273423b2b
21 changed files with 32 additions and 78 deletions
+1 -9
View File
@@ -525,7 +525,7 @@ struct Values {
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
GpuFenceBehavior::Default,
GpuFenceBehavior::Default,
GpuFenceBehavior::Strict,
GpuFenceBehavior::Accurate,
"gpu_fence_behavior",
Category::RendererAdvanced,
Specialization::Default,
@@ -655,13 +655,6 @@ struct Values {
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
Category::RendererHacks};
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
false,
"enable_gpu_buffer_readback",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
@@ -979,7 +972,6 @@ bool IsDMALevelSafe();
bool IsGPUFenceBehaviorDefault();
bool IsGPUFenceBehaviorBalanced();
bool IsGPUFenceBehaviorAccurate();
bool IsGPUFenceBehaviorStrict();
bool IsFastmemEnabled();
void SetNceEnabled(bool is_64bit);