From f5e2fe0cc46cf062350de750fbd317f3c58c0d8d Mon Sep 17 00:00:00 2001 From: PavelBARABANOV Date: Sat, 10 Oct 2026 22:41:28 +0300 Subject: [PATCH] revert [vulkan] Masquerade VkInfo as PUBGMobile + UE #4320 --- src/video_core/vulkan_common/vulkan_wrapper.cpp | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 5044881598..aa3893306f 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -460,20 +460,8 @@ Instance Instance::Create(u32 version, Span layers, Span gloom + yellow line glitch appears -#ifdef __ANDROID__ - const VkApplicationInfo application_info{ - .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, - .pNext = nullptr, - .pApplicationName = "PUBGMobile", - .applicationVersion = VK_MAKE_VERSION(1, 7, 0), - .pEngineName = "UnrealEngine", - .engineVersion = VK_MAKE_VERSION(4, 23, 0), - .apiVersion = VK_API_VERSION_1_3, - }; -#else + // DO NOT TOUCH, breaks RNDA3!! + // Don't know why, but gloom + yellow line glitch appears const VkApplicationInfo application_info{ .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, .pNext = nullptr,