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Revert "[TEST] Some miscellaneous changes within buffers queue and RAII deallocations"
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@@ -1639,10 +1639,10 @@ typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(DAddr dev
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// When this memory region has been joined a bunch of times, we assume it's being used
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// as a stream buffer. Increase the size to skip constantly recreating buffers.
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has_stream_leap = true;
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if (expands_left) {
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if (expands_right) {
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expand_begin(CACHING_PAGESIZE * 128);
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}
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if (expands_right) {
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if (expands_left) {
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expand_end(CACHING_PAGESIZE * 128);
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}
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}
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@@ -834,6 +834,7 @@ void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
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void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
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const ImageView& src_image_view) {
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if (!device.IsExtShaderStencilExportSupported()) {
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// Shader requires VK_EXT_shader_stencil_export which is not available
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LOG_WARNING(Render_Vulkan, "ConvertABGR8ToD24S8 requires shader_stencil_export, skipping");
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return;
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}
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