More tests to find out the texture corruption on previous unswizzle changes

This commit is contained in:
CamilleLaVey
2026-09-16 17:59:19 -04:00
parent 43622f463d
commit facee08b5e
2 changed files with 3 additions and 4 deletions
@@ -647,7 +647,7 @@ void RecordUnswizzleBeginBarrier(Scheduler& scheduler, VkPipeline vk_pipeline, V
VkImageLayout old_layout = VK_IMAGE_LAYOUT_UNDEFINED;
VkPipelineStageFlags src_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
if (is_initialized) {
src_access = VK_ACCESS_SHADER_WRITE_BIT;
src_access = VK_ACCESS_MEMORY_WRITE_BIT;
old_layout = VK_IMAGE_LAYOUT_GENERAL;
src_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER;
}
@@ -683,8 +683,7 @@ void RecordUnswizzleEndBarrier(Scheduler& scheduler, VkImage vk_image,
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
@@ -58,7 +58,7 @@ namespace {
constexpr bool ENABLE_MSAA_TILER_RESOLVE = true;
constexpr bool ENABLE_MSAA_RESOLVE_CONSUME = true;
constexpr bool ENABLE_ACCELERATED_UNSWIZZLE = true;
constexpr bool ENABLE_ACCELERATED_UNSWIZZLE_DISPATCH = false;
constexpr bool ENABLE_ACCELERATED_UNSWIZZLE_DISPATCH = true;
constexpr bool ENABLE_MSAA_COLOR_DISCARD = true;
constexpr bool ENABLE_MSAA_DEPTH_STENCIL_DISCARD = true;