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[common] remove nvidia driver hack using environment variables (#2575)
Ugly hack that helped boost FPS on OpenGL backend... or does it? https://download.nvidia.com/XFree86/Linux-x86_64/435.17/README/openglenvvariables.html This shouldn't work on Windows properly, as it is meant to be a Linux only thing anyways... so? Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2575 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@@ -16,7 +16,6 @@
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#include "common/detached_tasks.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/nvidia_flags.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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@@ -334,8 +333,6 @@ int main(int argc, char** argv) {
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LocalFree(argv_w);
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#endif
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Common::ConfigureNvidiaEnvironmentFlags();
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if (filepath.empty()) {
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LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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return -1;
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