[common] remove unused vector_math.h fluff (#4333)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

We don't use half of this file for anything -- it's dead code
also the NEON intrinsic replacements suck -- we are not beating GLM (plus we use registers for decomposition instead of using vec regs like everyone else does, so the "optimizations" dont matter)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4333
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
This commit is contained in:
lizzie
2026-09-08 20:39:39 +02:00
committed by crueter
parent 1036982d2f
commit fdd8d4252c
20 changed files with 315 additions and 1014 deletions
+5 -5
View File
@@ -107,11 +107,11 @@ struct RingSensorForce {
using NfcState = Common::Input::NfcStatus;
struct ControllerMotion {
Common::Vec3f accel{};
Common::Vec3f gyro{};
Common::Vec3f rotation{};
Common::Vec3f euler{};
std::array<Common::Vec3f, 3> orientation{};
Common::Vec<f32, 3> accel{};
Common::Vec<f32, 3> gyro{};
Common::Vec<f32, 3> rotation{};
Common::Vec<f32, 3> euler{};
std::array<Common::Vec<f32, 3>, 3> orientation{};
bool is_at_rest{};
};