CamilleLaVey
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6df0089950
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[vic] Quick change on VP9 offsets + ifdef encoding flags for Android
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2026-07-07 20:13:56 -04:00 |
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CamilleLaVey
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d1f41a91ec
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[android] Verifying the actual flag required on hardware access
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2026-07-07 20:08:10 -04:00 |
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lizzie
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8765b49512
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[video_core] fix H264 and jthread() causing spurious errors (#3907)
fixes regression by #3878
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3907
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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2026-04-29 19:23:20 +02:00 |
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lizzie
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90515bc6a2
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[host1x] fix ffmpeg not having va-api on freebsd, inline nvenc (#3878)
- fix va-api not being used on freebsd
small thingies dont affect a lot:
- removes some pointer indirection (why save pointer to GMMU if its accesible via host1x)
- use std::variant<> for decoder
- miscelly vp9/v8/h264 opts
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3878
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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2026-04-29 16:41:25 +02:00 |
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lizzie
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a8093c2a3c
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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is
in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained
i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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2026-02-10 03:34:07 +01:00 |
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MaranBr
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326865cba2
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[host1x] Improve FFmpeg error handling (#2643)
This improves the FFmpeg error handling.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2643
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
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2025-10-02 00:15:14 +02:00 |
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lizzie
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191e4c75a1
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[meta] fix license headers (#2547)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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2025-09-21 21:58:59 +02:00 |
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lizzie
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9d2681ecc9
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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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2025-09-09 20:47:49 +02:00 |
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lizzie
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9d53933a95
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[fmt] use {:#X} for format instead of 0x{:X} (#309)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/309
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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2025-08-27 22:39:11 +02:00 |
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MaranBr
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4fc711587f
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Fix headers
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2025-07-24 09:53:02 -04:00 |
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MaranBr
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4ced8d23ac
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Fix typo
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2025-07-24 09:47:56 -04:00 |
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darktux
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616619c8f7
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Port changes from Early Access
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2025-04-04 03:40:46 +02:00 |
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Fernando Sahmkow
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b206089ea7
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Core: Clang format and other small issues.
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2024-01-18 21:12:30 -05:00 |
|
Fernando Sahmkow
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bb7b14acd5
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GPU SMMU: Expand to 34 bits
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2024-01-18 21:12:30 -05:00 |
|
Viktor Szépe
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e895ebb546
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Fix typos in video_core
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2024-01-07 22:44:55 +00:00 |
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Liam
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767b024755
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video_core: refactor video frame and packet parsing
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2023-11-16 17:01:38 -05:00 |
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Valeri
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9d3cce87a4
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host1x/codecs: enable CUDA on Linux
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2023-10-14 17:35:45 +03:00 |
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Danila Malyutin
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beec962363
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Use initial_frame to check interlaced flag
If final frame was transferred from GPU, it won't carry the props.
Fixes #11089
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2023-08-28 00:48:53 +04:00 |
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lat9nq
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78f92086ca
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settings,general: Rename non-confirming enums
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2023-07-21 10:56:54 -04:00 |
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Morph
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b8004b2472
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general: Use ScratchBuffer where possible
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2023-06-30 21:49:59 -04:00 |
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Kelebek1
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c7430e51e3
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
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Danila Malyutin
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6ab723eace
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Add support for deinterlaced videos playback
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey.
It uses ffmpeg's yadif filter for deinterlacing.
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2023-05-22 01:43:44 +04:00 |
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Danila Malyutin
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84df6eb7f9
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Fix missing pic_order_present_flag in h264 header
Fixes #9635
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2023-05-12 22:30:59 +04:00 |
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Kelebek1
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6afc4a2134
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Allow >1 cpu threads on video decoding, disable multi-frame decoding
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2023-02-14 18:55:46 +00:00 |
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Fernando Sahmkow
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2f61540d44
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General: Fix clang format.
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2022-10-06 21:00:53 +02:00 |
|
Fernando Sahmkow
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383f95a063
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NVDRV: Refactor Host1x
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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a6425c97e4
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VideoCore: Refactor syncing.
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2022-10-06 21:00:52 +02:00 |
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