CamilleLaVey
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06ac01adb0
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[TEST] MSAA unification paths on MSAA and DepthMSAA
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2026-08-22 03:41:54 -04:00 |
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CamilleLaVey
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a6d49872a1
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[TEST] Adjustments on the pipeline cache + optimized vertex buffer refinement
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2026-08-22 03:34:01 -04:00 |
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CamilleLaVey
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b0b4817162
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[TEST] Adjustments on MSAA
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2026-08-22 02:49:06 -04:00 |
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CamilleLaVey
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9f776cfca7
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[TEST] Adjustments on color write enable
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2026-08-22 01:22:01 -04:00 |
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CamilleLaVey
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5b1613087c
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Changes requested by reviewer meower
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2026-08-22 01:07:34 -04:00 |
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CamilleLaVey
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b22a796f4b
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Remove strings from rescale hack
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2026-08-22 00:51:44 -04:00 |
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CamilleLaVey
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04cfc60756
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Fix licenses
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2026-08-22 00:48:13 -04:00 |
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CamilleLaVey
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6a3ff818e0
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Revert "Extract pitch unswizzle pass from vk-experiments7"
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2026-08-22 00:45:54 -04:00 |
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CamilleLaVey
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22b51d0c61
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Extract pitch unswizzle pass from vk-experiments7
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2026-08-21 23:19:49 -04:00 |
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CamilleLaVey
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78ce48e4ca
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add finish on block linear pass
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2026-08-21 23:00:15 -04:00 |
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CamilleLaVey
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9510516e68
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Fix build
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2026-08-21 22:41:03 -04:00 |
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CamilleLaVey
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33ae95f4ae
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[TEST] Add Exchange initialization on 3D pass for linear unswizzling
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2026-08-21 22:30:07 -04:00 |
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CamilleLaVey
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1cd118eccc
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[TEST] Return FP16 + FP32 SZ nan-preserve on QCOM
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2026-08-21 21:32:19 -04:00 |
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CamilleLaVey
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4bf30b41a6
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ASDÑlasfu mfudgh rq
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2026-08-20 19:49:12 -04:00 |
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CamilleLaVey
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6390edb76d
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Remove FP32 sz nan preserve on QCOM
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2026-08-20 16:33:14 -04:00 |
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CamilleLaVey
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f0ba93d75f
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Here we go again
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2026-08-20 15:36:22 -04:00 |
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CamilleLaVey
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68ff82679f
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GIVE ME SOMETHING
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2026-08-20 02:54:02 -04:00 |
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CamilleLaVey
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543d4dfc8e
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[TEST] Bypass unresolved render
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2026-08-20 01:48:16 -04:00 |
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CamilleLaVey
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e3be392b8a
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[TEST] Wondering around cbuf live route
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2026-08-19 23:58:21 -04:00 |
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CamilleLaVey
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b754fcc49c
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[TEST] Ensure resolve shadow reads on msaa + shader extencil fallback
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2026-08-19 22:40:54 -04:00 |
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CamilleLaVey
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a4c37b5117
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Flush deferred clears tied to scissor entries on framebuffer
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2026-08-19 20:49:54 -04:00 |
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CamilleLaVey
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8206c7abac
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[TEST] Add clipping distances to GS
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2026-08-19 19:05:47 -04:00 |
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CamilleLaVey
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faacc62b10
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[TEST] Prune on passthrough stores
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2026-08-19 17:42:09 -04:00 |
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CamilleLaVey
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b0a01ca629
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[TEST] Add varyings to the legacy fallback when no gemoetry shader passthrough is available
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2026-08-19 15:43:19 -04:00 |
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CamilleLaVey
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945d5c373b
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[TEST] Added another MSAA depth stencil shaders to convert into non msaa + sanitize MSAA UINT/SINT path
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2026-08-19 03:13:47 -04:00 |
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CamilleLaVey
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cb04b133ea
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[TEST] Ported fix from tiled-gpu-v2 for ZBCTable
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2026-08-19 02:54:25 -04:00 |
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CamilleLaVey
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ff3de66bab
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Quick adjustment on deferred clears order
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2026-08-19 02:33:19 -04:00 |
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CamilleLaVey
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3ce788b09c
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Forcing off rescale hack
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2026-08-19 01:55:02 -04:00 |
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CamilleLaVey
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2a1b9278b9
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[TEST] MSAA depth stencil discard again
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2026-08-19 00:41:14 -04:00 |
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CamilleLaVey
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842b5e0b3a
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[TEST] New MSAA shader for UINT/SINT color
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2026-08-18 23:03:37 -04:00 |
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CamilleLaVey
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2f83399798
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[TEST] Removal of IsSafeDownload death path
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2026-08-18 22:35:04 -04:00 |
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CamilleLaVey
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2e52ca5753
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[TEST] Corroborating the dowload/copy on MSAA path
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2026-08-18 21:22:25 -04:00 |
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CamilleLaVey
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69cd5ee0d1
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[TEST] Improve the geometry shader handling
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2026-08-18 20:51:29 -04:00 |
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CamilleLaVey
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1f0605c35d
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[TEST] Remove the whole geometry shader changes
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2026-08-18 20:07:28 -04:00 |
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CamilleLaVey
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b9c28ef6a1
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[TEST] Return the previous geometry shader passthrough handling
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2026-08-18 16:25:31 -04:00 |
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CamilleLaVey
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809a61f600
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[TEST] Quick revert on MSAA clamp
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2026-08-17 22:11:43 -04:00 |
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CamilleLaVey
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c7b24bad1a
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[TEST] Vertex, Samplers limits adjustments based on hardware support + MSAA Sample Counts degradation
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2026-08-17 20:00:06 -04:00 |
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CamilleLaVey
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4244a6418d
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Fix license header + removal of ternary on depth stencil routes for msaa uploads
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2026-08-17 17:57:13 -04:00 |
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CamilleLaVey
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26044e18e1
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Re-apply commit
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2026-08-17 00:57:17 -04:00 |
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CamilleLaVey
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04d08f0cf1
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[TEST] Blitting on MSAA
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2026-08-16 22:41:06 -04:00 |
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CamilleLaVey
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2bf037c7bb
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[TEST] Swizzling adjustment on the new fast path
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2026-08-16 20:52:37 -04:00 |
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CamilleLaVey
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f6668ef01b
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[TEST] Adjustments over the vkformat undefined and border color swizzle
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2026-08-16 19:59:23 -04:00 |
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CamilleLaVey
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20a775ed08
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Another meow
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2026-08-16 19:34:45 -04:00 |
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CamilleLaVey
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3379556d89
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[TEST] Return Xenoblade workaround + extend srgb handling on border colors
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2026-08-16 18:57:37 -04:00 |
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CamilleLaVey
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8e687924b8
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Funny meows
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2026-08-16 18:38:56 -04:00 |
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CamilleLaVey
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d3e8c5e977
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[TEST] CustomBoderColor changes
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2026-08-16 18:38:56 -04:00 |
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CamilleLaVey
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95e67e6533
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[TEST] Aniso fixes
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2026-08-16 18:38:56 -04:00 |
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CamilleLaVey
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bdd1785b04
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[TEST] Quick change on depth's handling
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2026-08-16 18:38:56 -04:00 |
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CamilleLaVey
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f9e5ac191e
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[TEST] Depth stencil resolve + MSAA depth stencil
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2026-08-16 18:38:56 -04:00 |
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CamilleLaVey
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f3a674c064
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[TEST] MSAA uploads
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2026-08-16 18:38:56 -04:00 |
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