Commit Graph

183 Commits

Author SHA1 Message Date
ameerj 2a98e88a3a emit_glsl_image: Implement TXQ with MSAA textures
Also fixes for texture buffers, which do not have mips eithers.
2023-01-29 13:31:47 -05:00
liamwhite a5bc2444d2 Merge pull request #9694 from ameerj/txq-mips
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-29 12:27:26 -05:00
bunnei 6fd5d0c3b5 Merge pull request #9687 from ameerj/ogl-shader-ms
glasm, glsl: Implement multisampled Image Fetch
2023-01-28 16:32:11 -08:00
ameerj 2d2558797c shader_recompiler: TXQ: Skip QueryLevels when possible 2023-01-28 16:25:18 -05:00
ameerj f68ef5b15a emit_glsl_image: Fix ImageFetch for MSAA textures 2023-01-28 14:39:27 -05:00
ameerj 6967e3edb9 glsl: Add MS sampler types 2023-01-27 02:09:17 -05:00
ameerj 382717743a shader_recompiler: Remove S32 IR type
The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2023-01-25 22:03:15 -05:00
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow f7b16c30f1 MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
liamwhite d96606b091 Merge pull request #9253 from vonchenplus/attr_layer
shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
FengChen 12f2ab01bb shader: Implement miss attribute layer 2022-11-17 22:45:14 +08:00
FengChen 348c6e5b28 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
Feng Chen bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
bunnei 7c3bee5601 Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Morph 9a8db147b2 CMakeLists: Disable C4100 and C4324
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00
Andrea Pappacoda b1585fed5a chore: fix some typos
Fix some typos reported by Lintian
2022-09-23 13:38:23 +02:00
FengChen 38e9c78843 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
FengChen 98656c14a8 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Liam 146f1f5ac6 shader_compiler: support const buffer indirect addressing in GLSL 2022-04-01 17:08:40 -04:00
ameerj 0df188787a shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
ameerj 092771e9c8 emit_glsl_atomic: Implement 32x2 fallback atomic ops 2022-01-29 19:56:03 -05:00
ameerj 0c5e641757 shaders: Add U64->U32x2 Atomic fallback functions 2022-01-29 19:55:53 -05:00
v1993 970b362ca1 shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
Narr the Reg 0646512a9c glsl: Remove unreachable return 2022-01-04 20:23:39 -06:00
ameerj c5c13369fa glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
ameerj a57dc3509a glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj 0918d673a3 emit_glsl_integer: Use negation work around 2021-12-29 19:03:50 -05:00
ameerj 22a4d26479 shader: Add integer attribute get optimization pass
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
ameerj fbb33df96f emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers 2021-12-24 20:03:54 -05:00
vonchenplus ac51211ce4 Remove glsl handle legacy related code 2021-12-18 14:03:40 +08:00
ameerj efd428c747 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
ameerj c0705ede4d shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
ReinUsesLisp d04e2dac6c shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp 0d12e498ab glsl/glasm: Pass and use scaling parameters in shaders 2021-11-16 22:11:29 +01:00
ameerj b83c3e7182 gl_graphics_pipeline: Add downscale factor to shader uniforms 2021-11-16 22:11:28 +01:00
ReinUsesLisp 7f88938d72 shader: Add IsTextureScaled opcode 2021-11-16 22:11:28 +01:00
ReinUsesLisp 8cfa8cda16 shader: Add integer division opcodes 2021-11-16 22:11:28 +01:00
ReinUsesLisp 47d1d881cf shader: Add resolution down factor opcode 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 6f94c9a9fe ShaderCache: Fix Phi Nodes Type on OGL. 2021-11-01 22:26:17 +01:00
Morph 203d8f7f60 style: Remove extra space preceding the :: operator 2021-09-29 01:26:01 -04:00
ameerj 668d936dd2 emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj 9302524b8c emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj e6d3a301f2 glsl: Simplify FCMP emission 2021-07-22 21:51:40 -04:00
ameerj 4f3e869dd0 glsl: Update TessellationControl gl_in
Adheres to GL_ARB_separate_shader_objects requirements
2021-07-22 21:51:40 -04:00
ReinUsesLisp 2321666580 shader: Avoid usage of C++20 ranges to build in clang 2021-07-22 21:51:40 -04:00
ameerj a23f05c215 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 2021-07-22 21:51:40 -04:00
lat9nq b557314001 shader_recompiler, video_core: Resolve clang errors
Silences the following warnings-turned-errors:
-Wsign-conversion
-Wunused-private-field
-Wbraced-scalar-init
-Wunused-variable

And some other errors
2021-07-22 21:51:40 -04:00
ameerj 508e41777b shader: Ignore global memory ops on devices lacking int64 support 2021-07-22 21:51:40 -04:00
lat9nq c969f6e678 shader: GCC fmt 8.0.0 fixes 2021-07-22 21:51:40 -04:00