lizzie
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3aa0d46259
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[video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
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2026-06-23 06:31:25 +02:00 |
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lizzie
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a8093c2a3c
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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is
in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained
i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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2026-02-10 03:34:07 +01:00 |
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Fernando Sahmkow
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1595e77913
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General: address feedback
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2022-10-06 21:00:54 +02:00 |
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Morph
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5ee9e5e84b
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general: Format licenses as per SPDX guidelines
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2022-10-06 21:00:54 +02:00 |
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Fernando Sahmkow
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a6425c97e4
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VideoCore: Refactor syncing.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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8847b6645c
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
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