lizzie
1f2d7888b0
fractional time -W
2026-08-18 17:54:09 +00:00
lizzie
e3c526d80b
ffs windows
2026-08-18 17:54:09 +00:00
lizzie
4e4d61f9c3
evil noperm
2026-08-18 17:54:09 +00:00
lizzie
8fbf92d6b3
fuck errrno2
2026-08-18 17:54:09 +00:00
lizzie
a0212ad661
acurater errno
2026-08-18 17:54:09 +00:00
lizzie
2c19c4658a
ALL THE ERROR CODES
2026-08-18 17:54:08 +00:00
lizzie
5a35f45140
fixup errno
2026-08-18 17:53:55 +00:00
lizzie
2838141f21
min of 1sec
2026-08-18 17:53:55 +00:00
lizzie
757cfdc7fd
account for timeout
2026-08-18 17:53:55 +00:00
lizzie
3cdb6d560b
fix tcp on ssbu mod
2026-08-18 17:53:55 +00:00
lizzie
94a65a9186
fallback only if it failed
2026-08-18 17:53:55 +00:00
lizzie
82b79fe2e2
implode windows
2026-08-18 17:53:55 +00:00
lizzie
2c8c10ab9e
better
2026-08-18 17:53:55 +00:00
lizzie
2b97d13c85
evil ping
2026-08-18 17:53:55 +00:00
lizzie
8ceecf6259
don't murder me for this change
2026-08-18 17:53:55 +00:00
lizzie
cee3a37ecb
need the extra threads...
2026-08-18 17:53:54 +00:00
lizzie
df587e1a95
more gymnastics to give fake results?
2026-08-18 17:53:36 +00:00
lizzie
df1fcbd6b1
first fake icmp impl
2026-08-18 17:53:36 +00:00
lizzie
af2ee98c1b
fix ldn sockets being regarded as normal socks
2026-08-18 17:53:30 +00:00
lizzie
cfbea3a2d7
fx2
2026-08-18 17:53:30 +00:00
lizzie
c61947e66a
fix???
2026-08-18 17:53:30 +00:00
lizzie
cf65654d1e
fix sockets
2026-08-18 17:53:29 +00:00
lizzie
f736637e1f
struct pollfd
2026-08-18 17:53:11 +00:00
lizzie
697cb7920d
fix windows screaming
2026-08-18 17:53:11 +00:00
lizzie
d258152e2a
musl scared of defines ooo
2026-08-18 17:53:11 +00:00
lizzie
b77d23c232
airplane mode takes priority
2026-08-18 17:53:11 +00:00
lizzie
ba61c82838
uh
2026-08-18 17:53:11 +00:00
lizzie
43cc03e72f
add tcp options
2026-08-18 17:53:11 +00:00
lizzie
46858f48c7
nuke extra threads, extra error support; use span instead of vector for poll fds
2026-08-18 17:53:10 +00:00
lizzie
f52d3f57f6
we love when cURL has bugs?
2026-08-18 17:52:57 +00:00
lizzie
1bacb8e318
add extra polling types
2026-08-18 17:52:57 +00:00
lizzie
a00b7b65fa
various fixes to sockopt
2026-08-18 17:52:57 +00:00
lizzie
c50b160955
allow configure socket level
2026-08-18 17:52:57 +00:00
lizzie
0d767e7194
coalesce the various sockopt
2026-08-18 17:52:57 +00:00
lizzie
5335810245
honour the provided MSG flags
2026-08-18 17:52:57 +00:00
lizzie
088c5d136e
extra fixups
2026-08-18 17:52:56 +00:00
lizzie
63a0e68225
fixup stuffs for windows
2026-08-18 17:52:13 +00:00
lizzie
8e35edca62
fix messages native flags
2026-08-18 17:52:13 +00:00
lizzie
0b751c01de
properly handle writebuffer and dont write OOB
2026-08-18 17:52:13 +00:00
lizzie
8bdf2f3e9b
fixes for non BSD
2026-08-18 17:52:13 +00:00
lizzie
ecc6926988
[net] refactor to remove uneeded abstraction layer
...
Signed-off-by: lizzie <lizzie@eden-emu.dev >
2026-08-18 17:52:12 +00:00
lizzie
a41a98028a
[hle/service] stub missing homebrew services, fix NPad/caps crashes ( #4264 )
...
Signed-off-by: lizzie <lizzie@eden-emu.dev >
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions ).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md )
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md ) to the best of my ability.
-------------------
this PR adds various missing services (acc:e, acc:e:u1)
to expand homebrew compatibility
notably this also fixes NPad related crashes due to nullref
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4264
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
2026-08-18 18:11:33 +02:00
crueter
8648c27cbb
[cmake] Simplify DetectPlatform and normalize platform names ( #4183 )
...
Since 3.25 introduced `LINUX` and `BSD`, use them, and standardize other platforms to that style
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4183
Reviewed-by: Samuel <lizzie@eden-emu.dev >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
2026-08-10 04:57:38 +02:00
lizzie
7731b5bc86
[core/hle/kernel/svc] demote ResetSignal log Debug->Trace ( #4161 )
...
I don't see why it's LOG_DEBUG if WaitSynchronization is LOG_TRACE, leaves incomplete data
may as well bundle it to trace with the others? :)
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4161
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Reviewed-by: Maufeat <sahyno1996@gmail.com >
2026-08-09 14:13:27 +02:00
lizzie
c4ab2f6b9e
[cmake] Add ENABLE_WERROR option ( #4080 )
...
Should warnings be errors? that's a philosophical debate which I can only answer with "no, but if you think otherwise here is an option for you"
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4080
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
2026-08-09 02:56:28 +02:00
crueter
a3d32a18b8
[meta] Discourage profanity usage ( #4239 )
...
I'm not into millennial humor, personally.
Proactively removed as much profanity as I could grep.
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4239
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: Samuel <lizzie@eden-emu.dev >
2026-08-09 02:53:16 +02:00
CamilleLaVey
3f52bf4b4b
[core, gpu, threads] Multithreading refactor ( #4254 )
...
This insufferable work tries to cover some holes on previous threading implementation from yuzu's team, starting with Windows and Linux reordering of priorities (NICE), reworks previous Android's threading and cpu affinity with adpf, adjust emulated clocks/gpu for better "accuracy" with their work, bumps android minSDK for all flavors, legacy will now work with AP 29 to cover A10 - A12, standard will reach A13 as base and finally the optimized build will come with API 35, mostly targeted on devices with A15 support and newer, NDK and AGP wasn't upgraded yet. The performance cost efficiency have been improved based on device power configuration; preventing overheating if certain devices tended to fall into NICE0 (not allocated threads priority, all task ran with higher priority, 11 tasks running within the limited 2 - 7 threads available on the most common configuration 1x3x4 or 1x4x3).
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4254
2026-08-08 04:39:47 +02:00
lizzie
8fe1e6efa2
[core/file_sys] implement IApplicationFunctions::GetPseudoDeviceId; common PatchManager::GetNACP for base|updates ( #4159 )
...
a bit of refactoring so there's less code duplication...
probably a good idea to make it a lambda anyways
maybe this is why QLauncher didn't have proper DLCs and updates?
either way "GetPseudoDeviceId" is now implemented (still stubbed) with a proper hash instead of just 0
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4159
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
2026-08-04 01:50:54 +02:00
lizzie
39763e7321
[core/hle/services/am] nuke ButtonPoller and Mouse thread ( #4229 )
...
Signed-off-by: lizzie <lizzie@eden-emu.dev >
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions ).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md )
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md ) to the best of my ability.
-------------------
doesn't even do anything now, please check if controller i/o is affected by this change
this should also fix latency issues with the mouse
the ButtonPoller thread isn't longer required since we update the state immediately with the .on_change callback registered
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4229
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
2026-07-26 05:11:03 +02:00
lizzie
dc1486485b
[core/hle/service] move 'loader'+'jit' to guest thread ( #4148 )
...
loader is barely called whereas audio for example is called super often
thus demote loaderr
jit is only ever used by Super Mario 3D stars, and no other
games require this to be a separate jit thread
additionally even of 3D stars this is called often chary
so no; we dont need a dedicated thread for it either way
this pr should help low power devices/devices with less cores/threads
to schedule the existing emulator threads more efficiently
also moving to guest means the CPU threads get more loaded with
stuffings, which is a good thing as most of the time theyre
sleeping and/or waiting for a mutex
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4148
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
2026-07-25 23:46:59 +02:00