lizzie
19494bc7ac
[network, qt] use jthread and use std::vector for packet list instead of std::list ( #254 )
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Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/254
Reviewed-by: DraVee <dravee@eden-emu.dev >
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2026-02-11 03:00:15 +01:00
lizzie
36b736482a
[network] Fix potential infinite hang when generating fake IPs ( #2898 )
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ALWAYS bound your loops :)
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2898
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-31 17:38:04 +01:00
lizzie
9d2681ecc9
[cmake] enable clang-cl and WoA builds ( #348 )
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Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev >
Co-authored-by: crueter <crueter@crueter.xyz >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Reviewed-by: crueter <crueter@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-09-09 20:47:49 +02:00
crueter
a9f9b207c2
Fix License headers & CI ( #168 )
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Signed-off-by: crueter <swurl@swurl.xyz >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/168
Co-authored-by: crueter <swurl@swurl.xyz >
Co-committed-by: crueter <swurl@swurl.xyz >
2025-06-09 01:40:21 +00:00
Aleksandr Popovich
76fa525592
Added the public lobby to android. ( #125 )
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This is adapted from kleidis old PR to Azahar. Changes from it:
- Fixed inconsistent button styling in the dialog for connection
- Allowed to hide both empty and full rooms.
- Proper serving of preferred games
- Enables web service for android by default
- Better implementation of multiplayer.cpp that works with oop
Also fixes the room network class and turns it into a static namespace
in network
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me >
Co-authored-by: swurl <swurl@swurl.xyz >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me >
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me >
2025-06-05 18:59:47 +00:00
Briar
54c3c4503a
android: Add initial frontend for LAN network rooms ( #76 )
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/76
Co-authored-by: Briar <205427297+icy-briar@users.noreply.github.com >
Co-committed-by: Briar <205427297+icy-briar@users.noreply.github.com >
2025-05-03 17:53:09 +00:00
Danila Malyutin
7f0de0f204
msvc: set warning level to /W4 globally
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And fix a bunch of warnings
2023-09-03 18:42:10 +04:00
Liam
5be8a74b0c
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
FearlessTobi
48d6226115
ldn: Initial implementation
2022-09-09 14:30:22 +02:00
FearlessTobi
31c4475420
yuzu: Display current game version in multiplayer room
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Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
FearlessTobi
6e12699e82
network: Use lower timeout for enet_host_service
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This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
2022-08-27 03:26:31 +02:00
FearlessTobi
ce5b9d370d
core, network: Add ability to proxy socket packets
2022-08-15 20:25:42 +02:00
FearlessTobi
cdb20e9afa
network: Address review comments
2022-07-25 21:59:31 +02:00
FearlessTobi
d5e6d1b576
network, yuzu: Make copyright headers SPDX-compliant
2022-07-25 21:59:31 +02:00
FearlessTobi
e937c85e5a
network, yuzu: Improve variable naming and style consistency
2022-07-25 21:59:31 +02:00
german77
3a91e22e80
common: multiplayer: Use GameInfo type
2022-07-25 21:59:31 +02:00
FearlessTobi
3b203e536a
Address second part of review comments
2022-07-25 21:59:30 +02:00
FearlessTobi
f433ce567e
Fix compilation on linux gcc
2022-07-25 21:59:30 +02:00
FearlessTobi
60008b680e
yuzu: Add ui files for multiplayer rooms
2022-07-25 21:59:28 +02:00
FearlessTobi
00526e94d1
network: Add initial files and enet dependency
2022-07-25 21:57:14 +02:00
James Rowe
5dbd091a80
Massive removal of unused modules
2018-01-12 19:11:03 -07:00
B3n30
95fd4a5e9d
Added missing parts in libnetwork ( #2838 )
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* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
B3n30
9f9afc3fd5
Network: Moved NintendoOUI initalization to RoomMember constructor
2017-07-26 21:06:40 +02:00
B3n30
e9ce27c941
Network: Changed timeout for receiving packets to 100ms
2017-07-16 21:30:17 +02:00
B3n30
e443c779a5
Network: Propagate Room closing to connected members
2017-07-16 21:30:10 +02:00
B3n30
99bb995de3
Network: Made send async in RoomMember
2017-07-16 21:30:04 +02:00
B3n30
7eb9751711
Network: Send the game title
2017-07-16 21:29:57 +02:00
B3n30
ea994b412e
Network: Enable sending and receiving chat messages
2017-07-16 21:29:49 +02:00
B3n30
ad621f7fa4
Network: Handle the disconnect of a client
2017-07-16 21:29:41 +02:00
B3n30
87c5fd4a75
Network: Enable to send WifiPackets
2017-07-16 21:29:34 +02:00
B3n30
e942c65777
Network: Handle join request in Room
2017-07-16 21:29:02 +02:00
B3n30
898b372ba3
Network: Threads for Room and RoomMember
2017-07-16 21:28:47 +02:00
B3n30
64b6caf5f5
Implement basic virtual Room support based on enet ( #2803 )
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00