Commit Graph

260 Commits

Author SHA1 Message Date
bunnei 34f9706950 Merge pull request #4350 from ogniK5377/hid-update-connected
hid: Only update keyboard & debug pad inputs if enabled
2020-07-25 11:57:24 -07:00
David Marcec 255847b16d hid: Only update keyboard & debug pad inputs if enabled
Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
Lioncash 56054fe86d core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash 9e113a2b67 core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
Fernando Sahmkow 7ee76003ad General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
David fbc30df353 Merge pull request #4141 from Morph1984/SevenSixAxisSensor
hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
Morph 3e0ff59a63 hid: Stub a series of "SevenSixAxisSensor" service commands
- Used by Captain Toad: Treasure Tracker Update 1.3.0

While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
Morph eaa3067fa8 hid: Implement Get/ResetGyroscopeZeroDriftMode
- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
VolcaEM f42797d852 Clang-format 2020-06-01 19:42:54 +02:00
VolcaEM 998bfbb573 hid: Stub GetXpadIDs
Allows Minecraft: Nintendo Switch Edition (a.k.a. old Minecraft) to boot and go ingame
2020-06-01 19:38:44 +02:00
bunnei 3b781db425 Merge pull request #3926 from ogniK5377/keyboard-states
hid: Clear keyboard states & fix logic issue
2020-05-19 15:55:14 -04:00
David Marcec e6886a756c hid: Clear keyboard states & fix logic issue
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2020-05-12 12:40:50 +10:00
David Marcec 26bd4978a3 Stub SendKeyboardLockKeyEvent
Needed for Puchikon 4 SmileBASIC 1.0.0
2020-05-12 01:01:50 +10:00
Mat M ba644d9560 Merge pull request #3797 from slashiee/hid-stub
services: hid: Stub StopSevenSixAxisSensor.
2020-04-27 15:37:08 -04:00
M&M 381eed14f6 services: hid: Stub StopSevenSixAxisSensor.
- Used by The Legend of Zelda: Breath of the Wild v1.6.0
2020-04-25 15:38:56 -07:00
Lioncash d73e0ef309 service: Update function tables
Keeps the service function tables up to date.

Updated based off information on SwitchBrew.
2020-04-20 15:53:49 -04:00
FearlessTobi 45243e63d8 npad: Lower log level for VibrateController to Debug 2020-04-20 18:44:57 +02:00
bunnei f220140e8a service: hid: npad: Fix implicit fallthrough errors. 2020-04-18 14:41:08 -04:00
bunnei 410667d72a service: hid: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 6d110ee83c service: irs: Update for new shared memory layout. 2020-04-17 00:59:32 -04:00
bunnei c84586b412 services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
CJBok 7ec4bd7793 analog_from_button get direction implementation 2020-02-18 06:45:37 +01:00
Fernando Sahmkow 6fc0790f3a Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00
CJBok be576083dd Moved analog direction logic to sdl_impl 2020-01-15 11:25:15 +01:00
CJBok 5af2a8b2f6 Corrected directional states sensitivity 2020-01-14 21:51:58 +01:00
CJBok 57998ae780 hid: Fix analog sticks directional states 2020-01-09 02:40:55 +01:00
bunnei 8b35acbd29 core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00
bunnei e8dd602a77 Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
bunnei 5cb0f276fe kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-24 20:15:51 -05:00
Lioncash 0ab5dd8c7f service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
bunnei 629cecbad6 Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
David 692023754d Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-06 12:48:07 +11:00
bunnei eeef564c02 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
Lioncash 1733d2604c hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates.
2019-10-17 18:19:47 -04:00
Lioncash 29fddba52e hid/npad: Add missing break in default case
While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues).
2019-10-17 18:17:42 -04:00
Lioncash 060b33cfbe hid/npad: Replace std::for_each with ranged for loops
Performs the same behavior, but is built into the core language itself.

No functional change.
2019-10-17 18:16:36 -04:00
Lioncash 22e917cd8e hid/npad: Remove redundant non-const variant of IsControllerSupported()
The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication.
2019-10-17 18:11:41 -04:00
Lioncash 98b277dfae hid/npad: Move function declarations
Clearly separate these from the variable declarations to make them more
visible.
2019-10-17 18:09:08 -04:00
Morph bebe0ff470 hid: Implement DeactivateNpad
Makes use of the already existing DeactivateController function.
2019-10-07 04:44:09 -07:00
Morph 33b8716668 hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands 2019-10-07 04:43:34 -07:00
ReinUsesLisp 271d159f41 service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp d6d8c7a19b service/hid: Remove unused system reference 2019-10-04 23:41:21 +00:00
David Marcec aea3724212 Signal styleset changes at a better time
We should signal when a net controller is added and our event should be manual, not automatic.
2019-09-24 17:24:37 +10:00
David Marcec 82d43a3554 removed comment 2019-09-22 23:42:52 +10:00
David Marcec b0eaa9934b Rebased 2019-09-22 23:42:41 +10:00
David Marcec db1079abd3 removed unneeded semicolon 2019-09-22 18:50:34 +10:00
David Marcec 761b54f58c marked controller constructors as explicit 2019-09-22 16:41:38 +10:00
David Marcec 4b13f6cfcb Rebase 2019-09-22 16:41:34 +10:00
David Marcec 9196c150d6 Deglobalize System: IRS 2019-09-22 16:30:30 +10:00
David Marcec a43d56f18c Deglobalize System: Hid 2019-09-22 16:30:29 +10:00