Subv
44c59feca6
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 -05:00
Subv
5bc10a74f6
Threading: Reworked the way our scheduler works.
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Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Ricardo de Almeida Gonzaga
07fdcf150d
Fix typos
2016-10-20 12:26:59 -02:00
wwylele
8b25c12ce8
implement wait tree widget
2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
fa5d9d8266
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
1e4a5da9f4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Yuri Kunde Schlesner
6a35762dec
Qt: Fix MicroProfile dpi scaling
2016-06-18 23:37:09 -07:00
bunnei
51ce700c23
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
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Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
MerryMage
cbb1b25fe0
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
bunnei
d83ae8ff62
Merge pull request #1785 from MerryMage/mp-dpi
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Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
MerryMage
49dea00b11
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
101eb11369
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
Jannik Vogel
acfb5257dd
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Alexander Laties
17e9bc5392
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Jannik Vogel
3261520e19
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Jannik Vogel
db061e0568
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Yuri Kunde Schlesner
2396b01d5d
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgård
eaf9abfe8e
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Henrik Rydgard
76a55f83c7
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
Sam Spilsbury
3cae13c76b
debugger: Warn if we reach an unreachable format
2016-04-23 11:54:02 +08:00
Jannik Vogel
9e29ed3f66
PICA: Fix MAD/MADI encoding
2016-03-15 20:01:25 +01:00
Jannik Vogel
49010f5379
Fix attribute mapping in vs debugger
2016-03-09 13:15:37 +01:00
Dwayne Slater
141fe87a0f
Add immediate mode vertex submission
2016-03-02 22:16:38 -05:00
Lioncash
a64af28cf2
core: Use unique_ptr for holding the interpreter instances
2015-12-29 18:03:08 -05:00
Rohit Nirmal
c157d4ddd6
Silence -Wsign-compare warnings.
2015-10-06 22:16:15 -05:00
Yuri Kunde Schlesner
222d77c31a
GSP: Implement command 0x05, used for flushing caches
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May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
1ab765ff61
general: Replace 0 literals with nullptr where applicable
2015-09-11 23:11:01 -04:00
Yuri Kunde Schlesner
79e63380bd
Merge pull request #1147 from lioncash/nullptr
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General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
a60cb41964
Merge pull request #1149 from lioncash/override
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graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Lioncash
c9aecc0404
graphics_breakpoints_p: Add missing override specifier
2015-09-11 16:32:02 -04:00
Lioncash
5c77b656b8
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 14:59:49 -04:00
Lioncash
0638df7136
citra_qt: Reorganize headers
2015-09-11 00:57:24 -04:00
bunnei
f0b46ec853
Merge pull request #1118 from Kloen/monospace-font
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citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
Yuri Kunde Schlesner
65b26655ac
Shader Debugger: Allow editing of input vertex data
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
1b79a72723
Shader Debugger: Highlight current instruction instead of focusing
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This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
5dd7b48297
Shader Debugger: Remove useless signal
2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
43ba2134d4
Shader Debugger: Fix only first vertex attribute being loaded
2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1bdf33021
Shader Debugger: Fix freeze when double-clicking shader disassembly
2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
8d415842f3
Shader Debugger: Improve space efficiency of the layout
2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
db791bc10e
Shader Disassembly: Fix printing of jump offsets
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
968518e740
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
21c8b3c305
Shader Disassembly: Implement support for MAD/MADI
2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
5752fbdaa3
Shader Disassembly: Introduce variables to hold common subexpressions
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
3e2dc6f659
Shader Debugger: Initialize input_vertex to prevent crashes
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If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
8b76af8d0e
Shader Disassembly: Cleanup code and improve output alignment
2015-09-07 16:46:23 -03:00
Kloen
0f0ef03bf6
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 21:02:45 +02:00
Yuri Kunde Schlesner
424b0fa646
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00