Commit Graph

2912 Commits

Author SHA1 Message Date
liamwhite a918ce6fe9 vk_rasterizer: flip scissor y on lower left origin mode (#13122) 2024-02-27 15:40:33 +01:00
Liam 71a6d3596a renderer_opengl: declare geometry stream support in profile 2024-02-26 11:18:30 -05:00
FearlessTobi 4d55e58ee4 scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2024-02-19 16:00:46 +01:00
Liam ba17a8c2b8 gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
Liam ce72818075 nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
Liam 1c32e4157c nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
Liam 85abd0243e video_core: defensively program around unmapped device pointers 2024-02-09 09:20:53 -05:00
Fernando Sahmkow 80d505b5cf Buffer Cache: Refactor to use Range sets instead 2024-02-05 11:06:52 +01:00
Fernando Sahmkow 4d97c54676 VideoCore: Move Slot Vector to Common 2024-02-04 20:01:47 +01:00
Liam 5ec76db392 nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam d2f98ce312 renderer_opengl: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam 2a314f9e2e renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
Liam 64eb14d45a renderer_opengl: move out ownership of FSR resources 2024-01-31 11:27:21 -05:00
Liam dbcfa26891 renderer_opengl: move out FSR shader source construction 2024-01-31 11:27:20 -05:00
Liam bd9c228844 renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
Liam 5d9ae38249 renderer_opengl: split out SMAA 2024-01-31 11:27:20 -05:00
Liam e8fa898313 renderer_opengl: isolate core presentation code 2024-01-31 11:27:20 -05:00
Liam cd8049a5e2 video_core: consistently account for resolution scaling when rendering 2024-01-31 11:27:20 -05:00
Liam 84678c7014 video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
Fernando Sahmkow 241c64e43b Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow b206089ea7 Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow f11218a03e SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 9db159da71 SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
liamwhite 8da33ba38a Merge pull request #12437 from ameerj/gl-amd-fixes
OpenGL: Fixes and workaround updates for AMD
2024-01-04 15:53:44 -05:00
liamwhite 8502b07266 Merge pull request #12415 from ameerj/ogl-draw-auto
gl_rasterizer: Implement DrawTransformFeedback macro
2023-12-26 11:45:25 -05:00
liamwhite 84a1054801 Merge pull request #12412 from ameerj/gl-query-prims
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-22 11:42:05 -05:00
Liam a952270b5c shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
Ameer J b09ab3540d gl_device: Remove AMD blacklists that are no longer applicable 2023-12-20 18:19:15 -05:00
Fernando S 18b7ed6453 Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
Ameer J ecd92c9b2b gl_rasterizer: Less spammy log for unimplemented resets 2023-12-20 11:51:44 -05:00
Ameer J 2fc6f3fcfd gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
Ameer J d5b1a5f27d OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
Ameer J 5fea802712 gl_rasterizer: Silence spammy logs 2023-12-19 17:13:23 -05:00
Ameer J 86b262e42d gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
2023-12-19 17:13:23 -05:00
Liam 6611ba122b shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
Ameer J ede1dd9d8b gl_buffer_cache: Fix tfb binding typo 2023-12-16 12:48:21 -05:00
Liam eb10ce6fdd renderer_opengl: remove srgb conversion logic 2023-12-03 17:08:25 -05:00
Liam 8a97178a89 renderer_vulkan: do not recreate swapchain for srgb 2023-12-03 16:43:54 -05:00
liamwhite 46ab4ee5a5 Merge pull request #12094 from ameerj/gl-buffer-cache-batch-vtx
gl_buffer_cache: Batch vertex/tfb buffer binding
2023-12-03 16:27:22 -05:00
liamwhite c84e8ce6b7 Merge pull request #12056 from ameerj/opengl-neglect
OpenGL: Implement async downloads in buffer and texture caches
2023-12-01 09:16:56 -05:00
liamwhite f6c13b4dad Merge pull request #12154 from liamwhite/more-drivers
vulkan_device: add names for more driverID enumeration values
2023-11-29 12:33:34 -05:00
Ameer J a9e011c9c2 Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
Fernando S 896ae72dbf Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam a0ed6c0653 vulkan_device: add names for more driverID enumeration values 2023-11-24 12:00:41 -05:00
Ameer J 9c3cc36abc gl_buffer_cache: Batch vertex/tfb buffer binding 2023-11-19 17:17:16 -05:00
Ameer J a3ba9c64d7 gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2023-11-18 00:44:05 -05:00
GPUCode 4b853ff5cf renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
Fernando Sahmkow ce3c3c0038 Memory: Fix invalidation handling from the CPU/Services 2023-11-12 14:10:40 +01:00
Ameer J b49639e786 shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
Ameer J e538b932de shader_recompiler: Align SSBO offsets to meet host requirements
Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00