Commit Graph

1526 Commits

Author SHA1 Message Date
Lioncash 5b0afa2188 video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
bunnei fabddcb962 Merge pull request #2256 from bunnei/gpu-vmm
gpu: Rewrite MemoryManager based on the VMManager implementation.
2019-03-22 18:41:12 -04:00
bunnei 6c61263b5c Revert "Devirtualize Register/Unregister and use a wrapper instead."
- Fixes graphical issues from transitions in Super Mario Odyssey.
2019-03-21 21:56:56 -04:00
bunnei b34849e61a gl_rasterizer_cache: Check that backing memory is valid before creating a surface.
- Fixes a crash in Puyo Puyo Tetris.
2019-03-20 22:36:02 -04:00
bunnei fa405371ee gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
bunnei 6f872bd580 gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
bunnei 65db8f5f47 gl_rasterizer: Skip zero addr/sized regions on flush/invalidate. 2019-03-16 22:03:19 -04:00
bunnei c30ea8aa0d Merge pull request #2244 from bunnei/gpu-mem-refactor
video_core: Refactor to use MemoryManager interface for all memory access.
2019-03-16 21:59:45 -04:00
bunnei ee8ae39de5 memory: Simplify rasterizer cache operations. 2019-03-16 00:41:08 -04:00
bunnei d3f26c1546 video_core: Refactor to use MemoryManager interface for all memory access.
# Conflicts:
#	src/video_core/engines/kepler_memory.cpp
#	src/video_core/engines/maxwell_3d.cpp
#	src/video_core/morton.cpp
#	src/video_core/morton.h
#	src/video_core/renderer_opengl/gl_global_cache.cpp
#	src/video_core/renderer_opengl/gl_global_cache.h
#	src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
2019-03-16 00:38:48 -04:00
bunnei 7fccfc3ee7 gpu: Use host address for caching instead of guest address. 2019-03-14 22:34:42 -04:00
bunnei e400f8b65f Merge pull request #2233 from ReinUsesLisp/morton-cleanup
video_core/morton: Miscellaneous changes
2019-03-14 21:23:12 -04:00
bunnei 7cf17f50d9 Merge pull request #2216 from ReinUsesLisp/rasterizer-system
gl_rasterizer: Use system instance passed from argument
2019-03-14 16:37:05 -04:00
bunnei 504f56e33a Merge pull request #2227 from lioncash/override
renderer_opengl/gl_global_cache: Add missing override specifiers
2019-03-13 17:05:49 -04:00
ReinUsesLisp 7db0e52458 video_core/morton: Use enum to describe MortonCopyPixels128 mode 2019-03-13 16:35:21 -03:00
ReinUsesLisp 91423268d3 video_core/morton: Remove unused parameter in MortonSwizzle 2019-03-13 16:35:10 -03:00
bunnei 06886d0c41 Merge pull request #2215 from ReinUsesLisp/samplers
gl_rasterizer: Encapsulate sampler queries into methods
2019-03-12 13:10:53 -04:00
Lioncash ca1cb6bef4 renderer_opengl/gl_global_cache: Replace indexing for assignment with insert_or_assign
The previous code had some minor issues with it, really not a big deal,
but amending it is basically 'free', so I figured, "why not?".

With the standard container maps, when:

map[key] = thing;

is done, this can cause potentially undesirable behavior in certain
scenarios. In particular, if there's no value associated with the key,
then the map constructs a default initialized instance of the value
type.

In this case, since it's a std::shared_ptr (as a type alias) that is
the value type, this will construct a std::shared_pointer, and then
assign over it (with objects that are quite large, or actively heap
allocate this can be extremely undesirable).

We also make the function take the region by value, as we can avoid a
copy (and by extension with std::shared_ptr, a copy causes an atomic
reference count increment), in certain scenarios when ownership isn't a
concern (i.e. when ReserveGlobalRegion is called with an rvalue
reference, then no copy at all occurs). So, it's more-or-less a "free"
gain without many downsides.
2019-03-11 12:20:35 -04:00
Lioncash b7e2370601 renderer_opengl/gl_global_cache: Append missing override specifiers
Two of the functions here are overridden functions, so we can append
these specifiers to make it explicit.
2019-03-11 12:02:30 -04:00
ReinUsesLisp 8f48835a8e gl_rasterizer: Use system instance passed from argument 2019-03-11 03:17:21 -03:00
bunnei 11ac277646 Merge pull request #2147 from ReinUsesLisp/texture-clean
shader_ir: Remove "extras" from the MetaTexture
2019-03-10 17:28:36 -04:00
bunnei 6a2ba422e0 Merge pull request #2143 from ReinUsesLisp/texview
gl_rasterizer_cache: Create texture views for array discrepancies
2019-03-10 17:27:49 -04:00
ReinUsesLisp d949475417 gl_rasterizer: Encapsulate sampler queries into methods 2019-03-09 04:35:57 -03:00
ReinUsesLisp 75fa32b772 gl_rasterizer: Minor logger changes 2019-03-09 03:34:49 -03:00
bunnei 757fd21d98 Merge pull request #2055 from bunnei/gpu-thread
Asynchronous GPU command processing
2019-03-07 10:41:53 -05:00
bunnei 72cfb6383c Merge pull request #2149 from ReinUsesLisp/decoders-style
gl_rasterizer_cache: Move format conversion functions to their own file
2019-03-06 21:56:20 -05:00
bunnei fbcb9e6815 gpu: Always flush. 2019-03-06 21:48:57 -05:00
bunnei d6be1f1a53 Merge pull request #2190 from lioncash/ogl-global
core: Remove the global telemetry accessor function
2019-03-06 21:41:53 -05:00
bunnei 48a356ee91 Merge pull request #2165 from ReinUsesLisp/unbind-tex
gl_rasterizer: Unbind textures but don't apply the gl_state
2019-03-04 13:51:59 -05:00
Lioncash 7c12a4035e video_core/renderer_opengl: Replace direct usage of global system object accessors
We already pass a reference to the system object to the constructor of the renderer,
so we can just use that instead of using the global accessor functions.
2019-03-04 10:24:09 -05:00
bunnei 2695a15e47 fuck git for ruining my day, I will learn but I will not forgive 2019-03-02 00:01:34 -05:00
ReinUsesLisp c97a3d0eb4 gl_rasterizer: Remove texture unbinding after dispatching a draw call
Unbinding was required when OpenGL delete operations didn't unbind a
resource if it was bound. This is no longer needed and can be removed.
2019-02-28 00:17:50 -03:00
ReinUsesLisp 6c8e8383af gl_state: Fixup multibind bug 2019-02-28 00:17:03 -03:00
bunnei de453ed3cb Merge pull request #2121 from FernandoS27/texception2
Improve the Accuracy of the Rasterizer Cache through a Texception Pass
2019-02-27 21:17:55 -05:00
bunnei 16563cd442 Merge pull request #2172 from lioncash/reorder
gl_rasterizer/vk_memory_manager: Silence -Wreorder warnings
2019-02-27 21:14:20 -05:00
Fernando Sahmkow 6c290d747b Devirtualize Register/Unregister and use a wrapper instead. 2019-02-27 21:58:50 -04:00
Fernando Sahmkow 5a6f9f7cd7 Corrections and redesign. 2019-02-27 21:58:49 -04:00
Fernando Sahmkow e690d9e961 Fix linux compile error. 2019-02-27 21:58:48 -04:00
Fernando Sahmkow b7678a6f39 Remove NotifyFrameBuffer as we are doing a texception pass every drawcall. 2019-02-27 21:58:47 -04:00
Fernando Sahmkow 27cad95c5b Remove certain optimizations that caused texception to fail in certain scenarios. 2019-02-27 21:58:45 -04:00
Fernando Sahmkow d9ca40fa90 Bug fixes and formatting 2019-02-27 21:58:44 -04:00
Fernando Sahmkow 3cb88587ea rasterizer_cache_gl: Implement Texception Pass 2019-02-27 21:58:43 -04:00
Fernando Sahmkow 263c936e40 rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces. 2019-02-27 21:58:40 -04:00
Fernando Sahmkow 0c640275fa rasterizer_cache: mark reinterpreted surfaces and add ability to reload marked surfaces on next use. 2019-02-27 21:58:39 -04:00
Fernando Sahmkow 785d97ac41 rasterizer_cache_gl: Notify on framebuffer change 2019-02-27 21:58:37 -04:00
bunnei ea2d391072 Merge pull request #2163 from ReinUsesLisp/bitset-dirty
maxwell_3d: Use std::bitset to manage dirty flags
2019-02-27 20:50:08 -05:00
ReinUsesLisp cd0f137b61 gl_rasterizer_cache: Create texture views for array discrepancies
When a texture is sampled in a shader with a different array mode than
the cached state, create a texture view and bind that to the shader
instead.
2019-02-27 14:41:06 -03:00
bunnei 01bf1afe79 Merge pull request #2167 from lioncash/namespace
common: Move Quaternion, Rectangle, Vec2, Vec3, and Vec4 into the Common namespace
2019-02-27 11:19:53 -05:00
Lioncash 4f0c52ce0b gl_rasterizer: Reorder constructor initializer list in terms of member declaration order
Orders the members in the order they would actually be initialized in.
Silences a -Wreorder warning.
2019-02-27 11:08:19 -05:00
Lioncash 2218f0e4ef gl_shader_disk_cache: Remove #pragma once from cpp file
This is only necessary in headers. Silences a warning with clang.
2019-02-27 11:02:49 -05:00