crueter
954c17c18a
[frontend] change order of filters to match append rules ( #2696 )
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otherwise, FSR would change to Gaussian etc.
in general, sans resolution, new enum values should always be appended
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2696
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Reviewed-by: Lizzie <lizzie@eden-emu.dev >
2025-10-08 06:39:58 +02:00
Ribbit
db65f10768
[vk] Unify RAII in Vulkan ( #2679 )
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This PR consolidates Vulkan RAII on video_core/vulkan_common/vulkan_wrapper.h’s vk::Handle and remove the unused duplicate src/video_core/vulkan_common/vulkan_raii.h, reducing confusion and maintenance. Swapchain now uses RAII‑managed per‑image semaphores and clears them in Destroy(), providing correct present synchronization and automatic cleanup. Expected result: simpler lifetimes, fewer leak risks, and more stable presentation with negligible overhead.
Co-authored-by: Ribbit <ribbit@placeholder.com >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2679
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Co-authored-by: Ribbit <ribbit@eden-emu.dev >
Co-committed-by: Ribbit <ribbit@eden-emu.dev >
2025-10-08 04:01:24 +02:00
lizzie
dbeae7add0
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ( #2577 )
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Adds native support for QCOM cubic filter weights, and for devices whom do not support said weights, just implement them in shaders
TODO: ZTC filter is wrong!?
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2577
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-07 06:35:57 +02:00
Aleksandr Popovich
bc1d093fe9
[frontend] add 1.25x resolution option ( #2566 )
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It sits at 900p or 1350p.
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev >
Co-authored-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2566
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: crueter <crueter@eden-emu.dev >
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev >
Co-committed-by: Aleksandr Popovich <popovich@eden-emu.dev >
2025-10-06 03:08:00 +02:00
lizzie
85b5e650cc
[dist, docs] Clearer wording for settings, guidelines for new settings ( #2570 )
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Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2570
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: crueter <crueter@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-09-29 19:41:01 +02:00
MaranBr
42280f34d6
[video_core] Improve asynchronous shader building description ( #2568 )
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This improves the asynchronous shader building description.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2568
Co-authored-by: MaranBr <maranbr@outlook.com >
Co-committed-by: MaranBr <maranbr@outlook.com >
2025-09-24 22:11:13 +02:00
lizzie
f33a771d58
[vk, opengl] add lanczo and spline-1 filtering ( #2534 )
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Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2534
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-09-22 17:34:55 +02:00
MaranBr
725407b989
[video_core] Add ability for integrated devices to control the amount of memory used by the emulator ( #2528 )
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This adds the ability for integrated devices to control the amount of memory used by the emulator.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2528
Reviewed-by: Lizzie <lizzie@eden-emu.dev >
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
Co-authored-by: MaranBr <maranbr@outlook.com >
Co-committed-by: MaranBr <maranbr@outlook.com >
2025-09-20 14:17:07 +02:00
MaranBr
19036c59b5
[video_core] Simplify DMA options ( #525 )
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This simplifies DMA options in a clearer and more objective way.
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/525
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
Co-authored-by: MaranBr <maranbr@outlook.com >
Co-committed-by: MaranBr <maranbr@outlook.com >
2025-09-16 18:42:48 +02:00
crueter
f4386423e8
[qt] refactor: qt_common lib ( #94 )
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This is part of a series of PRs made in preparation for the QML rewrite. this PR specifically moves a bunch of utility functions from main.cpp into qt_common, with the biggest benefit being that QML can reuse the exact same code through ctx passthrough.
Also, QtCommon::Frontend is an abstraction layer over several previously Widgets-specific stuff like QMessageBox that gets used everywhere. The idea is that once QML is implemented, these functions can have a Quick version implemented for systems that don't work well with Widgets (sun) or for those on Plasma 6+ (reduces memory usage w/o Widgets linkage) although Quick from C++ is actually anal, but whatever.
Other than that this should also just kinda reduce the size of main.cpp which is a 6000-line behemoth rn, and clangd straight up gives up with it for me (likely caused by the massive amount of headers, which this DOES reduce).
In the future, I probably want to create a common strings lookup table that both Qt and QML can reference--though I'm not sure how much linguist likes that--which should give us a way to keep language consistent (use frozen-map).
TODO: Docs for Qt stuff
Co-authored-by: MaranBr <maranbr@outlook.com >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/94
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
2025-09-15 17:21:18 +02:00