Commit Graph

167 Commits

Author SHA1 Message Date
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
ReinUsesLisp 902431adce maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 2019-10-28 00:23:42 -03:00
ReinUsesLisp cf7206fe7b maxwell_3d: Remove unused method GetStageTextures 2019-10-28 00:14:29 -03:00
ReinUsesLisp 15a52a86bd maxwell_3d: Silence implicit conversion warnings
While we are at it, unify types for dirty reg pointers.
2019-10-27 15:22:17 -03:00
Fernando Sahmkow 4168b287c9 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 2019-10-25 09:01:30 -04:00
Fernando Sahmkow d4da704ac5 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 2019-10-25 09:01:29 -04:00
ReinUsesLisp 521b03ddb4 maxwell_3d: Add dirty flags for depth bounds values
This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds.
2019-10-05 04:07:47 +00:00
Fernando Sahmkow d53d764965 Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
Fernando Sahmkow ae03b1ebc7 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 2019-09-19 11:41:29 -04:00
Fernando Sahmkow b61203a547 Video Core: initial Implementation of InstanceDraw Packaging 2019-09-19 11:41:27 -04:00
Fernando Sahmkow 71164f2b3e Merge pull request #2824 from ReinUsesLisp/mme
Revert "Revert #2466" and stub FirmwareCall 4
2019-09-15 06:17:04 -04:00
bunnei 2182f25e29 Merge pull request #2810 from ReinUsesLisp/mme-opt
maxwell_3d: Avoid moving macro_params
2019-09-10 11:55:45 -04:00
ReinUsesLisp 0c8851163d gl_rasterizer: Implement image bindings 2019-09-05 20:35:51 -03:00
ReinUsesLisp 4f0213d0c7 Revert "Revert #2466" and stub FirmwareCall 4 2019-09-04 01:55:45 -03:00
ReinUsesLisp 9ad95eb74a maxwell_3d: Avoid moving macro_params 2019-09-04 01:55:01 -03:00
ReinUsesLisp 95df43ec32 maxwell_3d: Fix macro binding cursor 2019-09-01 05:01:11 -03:00
bunnei 8ae3b5f4de Merge pull request #2704 from FernandoS27/conditional
maxwell3d: Implement Conditional Rendering
2019-07-24 17:07:57 -04:00
Fernando Sahmkow 57e6c1fac3 Maxwell3D: Reorganize and address feedback 2019-07-20 10:18:35 -04:00
Fernando Sahmkow c9690e912e GL_State: Feedback and fixes 2019-07-17 17:29:56 -04:00
Fernando Sahmkow 527a77ec0a Maxwell3D: Address Feedback 2019-07-17 17:29:55 -04:00
Fernando Sahmkow 89cc60554a Maxwell3D: Implement State Dirty Flags. 2019-07-17 17:29:51 -04:00
Fernando Sahmkow 24bf7e4de0 Maxwell3D: Rework CBData Upload 2019-07-17 17:29:50 -04:00
Fernando Sahmkow 7c50842226 Maxwell3D: Rework the dirty system to be more consistant and scaleable 2019-07-17 17:29:49 -04:00
Fernando Sahmkow 67d869b53a maxwell3d: Implement Conditional Rendering
Conditional Rendering takes care of conditionaly clearing or drawing
depending on a set of queries. This PR implements the query checks to
stablish if things can be rendered or not.
2019-07-17 17:13:19 -04:00
ReinUsesLisp e6d37e10db gl_rasterizer: Minor style changes 2019-07-06 00:37:55 -03:00
ReinUsesLisp 1073b32300 video_core/engines: Move ConstBufferInfo out of Maxwell3D 2019-06-07 19:47:15 -03:00
bunnei 5127e54674 Merge pull request #2441 from ReinUsesLisp/al2p
shader: Implement AL2P and ALD.PHYS
2019-05-19 14:02:58 -04:00
Lioncash b66f9188cb video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs
std::memset is used to clear the entire register structure, which
requires that the Regs struct be trivially copyable (otherwise undefined
behavior is invoked). This prevents the case where a non-trivial type is
potentially added to the struct.
2019-05-14 08:47:56 -04:00
bunnei 7295d31ed6 Merge pull request #2429 from FernandoS27/compute
Corrections and Implementation on GPU Engines
2019-05-09 13:19:22 -04:00
ReinUsesLisp ac78410d39 gl_shader_decompiler: Declare all possible varyings on physical attribute usage 2019-05-02 21:46:25 -03:00
Fernando Sahmkow 08f861a820 Refactors and name corrections. 2019-05-01 15:31:39 -04:00
bunnei 673cfd89c1 Merge pull request #2322 from ReinUsesLisp/wswitch
video_core: Silent -Wswitch warnings
2019-04-28 22:24:58 -04:00
Fernando Sahmkow bcf4b19fca Add Documentation Headers to all the GPU Engines 2019-04-23 08:44:52 -04:00
Fernando Sahmkow 4a2763a121 Implement Maxwell3D Data Upload 2019-04-22 19:27:36 -04:00
ReinUsesLisp 7a56d07632 video_core: Silent -Wswitch warnings 2019-04-18 15:54:39 -03:00
Fernando Sahmkow f5792ffeab Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. 2019-04-08 11:36:11 -04:00
Fernando Sahmkow e6d2e59f07 Implement Bindless Handling on SetupTexture 2019-04-08 11:23:46 -04:00
bunnei 9d8fa5f6e3 Merge pull request #2317 from FernandoS27/sync
Implement SyncPoint Register in the GPU.
2019-04-05 23:50:54 -04:00
Fernando Sahmkow e3d9c983aa Implement SyncPoint Register in the GPU. 2019-04-05 19:19:30 -04:00
Lioncash 1211a5623e video_core/engines: Make memory manager members private
These aren't used externally by anything, so they can be made private
data members.
2019-04-05 18:26:43 -04:00
Lioncash 33742deaf6 video_core/engines: Remove unnecessary inclusions where applicable
Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h
2019-04-05 18:26:32 -04:00
bunnei ea2d391072 Merge pull request #2163 from ReinUsesLisp/bitset-dirty
maxwell_3d: Use std::bitset to manage dirty flags
2019-02-27 20:50:08 -05:00
Lioncash e59ae7210a common/math_util: Move contents into the Common namespace
These types are within the common library, so they should be within the
Common namespace.
2019-02-27 03:38:39 -05:00
ReinUsesLisp 20d8c304f2 maxwell_3d: Use std::bitset to manage dirty flags 2019-02-26 03:01:48 -03:00
Lioncash 12774b7c44 video_core: Remove usages of System::GetInstance() within the engines
Avoids the use of the global accessor in favor of explicitly making the
system a dependency within the interface.
2019-02-15 22:06:23 -05:00
ReinUsesLisp 1c8411dc8d gl_rasterizer_cache: Use dirty flags for the depth buffer 2019-01-07 16:22:28 -03:00
ReinUsesLisp 6e932fe118 gl_rasterizer_cache: Use dirty flags for color buffers 2019-01-07 16:20:39 -03:00
ReinUsesLisp 5fec808e30 gl_shader_cache: Use dirty flags for shaders 2019-01-07 16:13:12 -03:00
David Marcec 1dfb0a513a Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-12-19 12:52:32 +11:00
ReinUsesLisp 5861ae801a gl_rasterizer: Enable clip distances when set in register and in shader 2018-11-29 16:58:20 -03:00