Commit Graph

28935 Commits

Author SHA1 Message Date
lizzie 66f5106852 Trigger Build 2026-09-07 23:44:16 +00:00
lizzie 371eb29039 fx 2026-09-07 23:44:16 +00:00
crueter d88dd146fb Fix license headers 2026-09-07 23:44:16 +00:00
crueter f42e0fed34 Fix build
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter 145440d5c5 Limit on MSVC
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter 63820f9303 Unity batch size
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter da2848f5ac MSVC fixes
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter 21987fd7aa ACTUALLY fix VMA garbage
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter 7eb88a4ceb barely-working VMA fix
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter 7d357a34ee Some build fixes
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
crueter f979d84c44 Fix comp
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-07 23:44:16 +00:00
lizzie bbedf20b27 fix? 2026-09-07 23:44:16 +00:00
lizzie e78db0804c fix? 2026-09-07 23:44:16 +00:00
lizzie f6d2387462 fix cityhash 2026-09-07 23:44:16 +00:00
lizzie 2e88d2d163 qrc buildage exclude 2026-09-07 23:44:16 +00:00
lizzie c1f2cf96e4 fix polygon lut name issue 2026-09-07 23:44:16 +00:00
lizzie 6d5772510e fix openg 2026-09-07 23:44:16 +00:00
lizzie 8a98f67f1b ENABLE_UNITY_BUILD 2026-09-07 23:44:16 +00:00
lizzie 6ad118d52d yay it works 2026-09-07 23:44:16 +00:00
lizzie c42d5a64c0 stupid 1 2026-09-07 23:44:16 +00:00
lizzie 8766d1064c EVEN MORE FIXES 2026-09-07 23:44:16 +00:00
lizzie 95c86e76e1 more qt fixes 2026-09-07 23:44:16 +00:00
lizzie 13959599b4 FIX BSD DEFINE IN FUCKING BSD?, fix INVALID_SOCKET on httplib 2026-09-07 23:44:15 +00:00
lizzie 0bd93d1807 fix pragma once in even MORE core stuff 2026-09-07 23:43:20 +00:00
lizzie 41d2bcb6f7 more fs fixes 2026-09-07 23:43:20 +00:00
lizzie f61d828271 fuck? 2026-09-07 23:43:20 +00:00
lizzie 5d0c0f76f1 fixup more compile issues 2026-09-07 23:43:20 +00:00
lizzie 016f042f52 fixup dynarmic, and dont forget push constants 2026-09-07 23:43:19 +00:00
lizzie f0fdf1058d fix with bigger batch sizes 2026-09-07 23:43:19 +00:00
lizzie 1f246e7460 FIX FMT 2026-09-07 23:43:19 +00:00
lizzie bcf6f45daf [cmake] Allow proper unity builds
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-07 23:43:19 +00:00
Eden CI 753b57a8c2 [dist, android] Update translations from Transifex for Sep 07 (#4373)
Automatic translation update for Sep 07

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4373
2026-09-07 21:44:20 +02:00
xbzk 74ccea3def [debug,android] expose extend logging setting on android (#4340)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Team asked (gido/cam/liz). No idea what for. Not tested, but should be good.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4340
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-07 08:56:51 +02:00
lizzie 11de264541 [cmake] Fix some macOS compilation errors (#4350)
Don't compile GLSL/GLASM backends without OpenGL enabled. These codepaths are unused on non-OpenGL platforms.

Fixes other miscellaneous errors that pop up on Clang 23 as well.

Signed-off-by: Lizzie lizzie@eden-emu.dev
Signed-off-by: crueter crueter@eden-emu.dev

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4350
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-05 23:43:46 +02:00
lizzie f6e7686038 [ci] Fix macOS "no type named 'free' in namespace 'std' (#4347)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4347
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-04 13:32:36 +02:00
xbzk 1dcc574591 [gdb] fix conn state to use same pipe (instead of a copy) (#4339)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

I was trying to use GDB stub to investigate MHR and it was not connecting.
Error was suggesting it was not available for connection although i saw it booting on logs.
Debugged and noticed signal_pipe_ was not the correct one, and followed the example of client_socket_.
GDB stub is now working,  on windows, at least.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4339
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-02 14:04:35 +02:00
lizzie 5c20f244c9 [cmake] stop building OpenGL on Android (#4342)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

we don't even support OpenGL on android

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4342
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-02 04:07:24 +02:00
crueter aa4e494c08 [android] Replace Oboe audio with SDL3 audio (#4338)
Supersedes #4335.

Replaces the Oboe audio backend with SDL3, since we already support it.
A few caveats:

- SDL defines a JVM OnLoad method already, so we have to instead hijack
  NativeLibrary for id_cache initialization
- This also means some internal fields in Double/Integer/Boolean (namely
  `value`) can't be accessed, so I switched those to methods for now.
- SDL Java sources are pulled in from the CI package.
- Since we can't use SDLActivity, `SDL.setupJNI()` handles everything

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4338
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-02 00:29:58 +02:00
lizzie 858f9e5aea [docs] Various grammar fixes, fix dead links, update deps.md, merge RDOC into Debug.md (#4315)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

updates deps.md (freebsd had a package that didnt exist, oops)
netbsd also had outdated packages

moved windows caveats into the user guide (because well, those are user stuff, not build caveats)

MANY redundant wording removals (especially on dynarmic)

proper capitalization of Eden, Dynarmic, Amiibo, and CLion

fixed discord link on metainfo as well
also fixed file associations as well otherwise installed eden wont have icon over NSP/XCI/etc files

"please" is filler

fixes a HANDFUL of dead links as well

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4315
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-01 06:45:47 +02:00
crueter e53e76168c [externals] Update CI packages to new format (#4341)
Qt hasn't been updated to the new format yet, will do so later.

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4341
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
2026-09-01 06:40:52 +02:00
lizzie cb9ec1dc1a [dynarmic] fix perf regression due to hard CPUID queries (#4328)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

should fix whatever issue bruno had on Windows

basically CPUID ctor object for xbyak is very VERY heavy, so we just move that to a static we do once on program startup instead!

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4328
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-08-31 23:51:56 +02:00
lizzie f7e5ceeacb [video_core/buffer_cache] fix PAGE_SHIFT/BSD macro clash on Linux, *BSD (#4329)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

PAGE_SHIFT is a macro (sys/user.h on linux, machine/params.h on FBSD), dont name stuff that
https://stackoverflow.com/questions/77611721/get-page-shift-value-in-user-space

BSD is also a macro

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4329
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-31 21:34:01 +02:00
xbzk b7f0f98519 [android] expose log filter setting (#4327)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Takes log filter to android and fixes qt "loads after setting, but ignore in next runs" issue

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4327
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-31 04:22:15 +02:00
crueter 7fda6dde73 [common] Switch to boost::unordered_flat containers (#4326)
Replaces all instances of ankerl's unordered map/set with boost's
`unordered_flat_*` classes. This uses std::hash since boost::hash is
actually a lot slower.

Also adds an abstraction layer in `Common` so future changes are quicker
and easier.

Other implementation details:
- ankerl provided hash specializations for tuple and pair, so those were
  ported here
- std::erase_if doesn't work on boost, so just used the ADL'd erase_if

This should be about equal or superior performance as unordered_dense for everything except iteration.

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-31 02:58:09 +02:00
lizzie 106a61c943 [core/file_sys] fix IPS not applying due to wrong NSObuild-id (#4323)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

NSO build id was being read wrongly... oops
also fixed some minor issues as well

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4323
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-30 20:08:40 +02:00
lizzie e5b656e372 [common/logging] Fix long logs, remove clutter on Android logcat (#4310)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

logs normally are like this:
```
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062505] Shader <Warning> shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:141:Read: (STUBBED) SR_WSCALEFACTOR_XY
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062513] Shader <Warning> shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:144:Read: (STUBBED) SR_WSCALEFACTOR_Z
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062520] Shader <Warning> shader_recompiler/frontend/maxwell/translate/impl/vote.cpp:50:VOTE_vtg: (STUBBED) called
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062523] Shader <Warning> shader_recompiler/frontend/ir/ir_emitter.cpp:267:GetFlowTest: (STUBBED) FCSM_TR
```
bunch of redundant info imo

instead they should just be
```
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:141:Read: (STUBBED) SR_WSCALEFACTOR_XY
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:144:Read: (STUBBED) SR_WSCALEFACTOR_Z
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/maxwell/translate/impl/vote.cpp:50:VOTE_vtg: (STUBBED) called
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/ir/ir_emitter.cpp:267:GetFlowTest: (STUBBED) FCSM_TR
```

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4310
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-30 08:24:00 +02:00
lizzie 297e797a32 [hle/kernel] remove flusher thread from OutputDebugString (#4291)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Unneeded abstraction?
either way it seems this thread is not required
anyone thinking otherwise feel free to lmk
directly contradicts with #4290
and #3744

Remember that messages will be displayed out of order
this can make actual debugging much harder I'm afraid

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4291
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:18:50 +02:00
xbzk 48a95da874 [debug] debug knobs adjustments (#4317)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
minor changes to debug knobs:

-changed its category to System so it becomes per-game-able (believe me, it's useful)
-fixed kotlin field type to UShort
-changed get to Get for proper standard
-added spacings and more info to docs

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4317
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:17:54 +02:00
rayanmargham 2fd1dc0ff9 [qt] fix closing software dialog color (#4305)
Signed-off-by: rayanmargham <rayanmargham4@gmail.com>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
This change fixes the closing software dialogue box having really grayish to white text on a white background making it impossible to read. This fixes default-dark giving it this look with the attached screenshot![image](/attachments/ad7dd13c-3808-4a0e-b29b-1a001a1106e0)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4305
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:16:32 +02:00
Lizzie and Samuel 45b6ecff05 [vulkan, vk_pipeline_cache] PSO Optimizations (#4294)
PR/Commit Owner: CamilleLaVey

This PR prevents the recompilation of shaders when a new session has been started, based on data found on the recompiler, each new session does still recompile already cached shader cache, reducing the reaction and speed of games by at certain level, this prevent the warm-up with post sessions, only needed the initial warm-up and works globally for all games.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4294
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-08-30 08:15:29 +02:00