CamilleLaVey
69cd5ee0d1
[TEST] Improve the geometry shader handling
2026-08-18 20:51:29 -04:00
CamilleLaVey
b9c28ef6a1
[TEST] Return the previous geometry shader passthrough handling
2026-08-18 16:25:31 -04:00
CamilleLaVey
4244a6418d
Fix license header + removal of ternary on depth stencil routes for msaa uploads
2026-08-17 17:57:13 -04:00
CamilleLaVey
894f2544a0
[TEST] Geometry shader changes + barrier fixes
2026-08-16 18:38:56 -04:00
Liam
e8966fd1f9
shader_recompiler: add gl_Layer translation GS for older hardware
2022-12-01 09:51:27 -05:00
Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
...
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
ameerj
0df188787a
shader_recompiler: Reduce unused includes
2022-03-20 02:25:08 -04:00
Lioncash
4ea21f074d
shader_recompiler: Remove unnecessary [[nodiscard]]
...
Since ConvertLegacyToGeneric has a void return value, there's nothing
that is actually returned by the function.
2022-01-25 12:16:09 -05:00
Feng Chen
dbfa89c40b
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00
ReinUsesLisp
52be21495e
shader: Add support for native 16-bit floats
2021-07-22 21:51:38 -04:00
ReinUsesLisp
41c634a7a9
shader: Rename maxwell/program.h to translate_program.h
2021-07-22 21:51:38 -04:00