Commit Graph

78 Commits

Author SHA1 Message Date
bunnei 9bfeacb59a Merge pull request #622 from Subv/unused_tex
GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
Subv 673600656c GPU: Corrected the decoding for the TEX shader instruction. 2018-07-04 15:19:20 -05:00
Subv 9ba997d4f0 GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
Subv 6880dd7352 GPU: Implemented MUFU suboperation 8, sqrt. 2018-07-02 19:48:15 -05:00
bunnei eac897d583 Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
Subv b9e6f48dbb GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 2018-06-30 14:48:25 -05:00
bunnei 4406d9b84c gl_shader_decompiler: Implement predicate NotEqualWithNan. 2018-06-30 03:01:25 -04:00
Subv cb4ff57322 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
Subv cd61616ddb GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
bunnei a72b4c358d gl_shader_decompiler: Implement LOP instructions. 2018-06-17 15:27:48 -04:00
bunnei b071232a75 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 2018-06-17 13:31:39 -04:00
bunnei dc1808fa4a gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 2018-06-15 22:42:02 -04:00
bunnei e11428e17e Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
2018-06-12 14:19:25 -04:00
Subv 1a0c6910ce GPU: Implemented the iadd32i shader instruction. 2018-06-12 11:46:45 -05:00
bunnei 37110bbc02 gl_shader_decompiler: Implement saturate for float instructions. 2018-06-11 21:46:34 -04:00
Subv 297a99944e GPU: Implement the iset family of shader instructions. 2018-06-09 16:19:13 -05:00
Subv f387d11882 GPU: Added decodings for the ISET family of instructions. 2018-06-09 15:56:50 -05:00
bunnei ede185a446 Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
2018-06-09 00:42:53 -04:00
bunnei 5f2f250915 Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:42:44 -04:00
bunnei 9c12d989c3 gl_shader_decompiler: Implement SHR instruction. 2018-06-09 00:01:17 -04:00
Subv 6d7be6fc08 GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
2018-06-08 22:46:10 -05:00
bunnei 179623a99c gl_shader_decompiler: Implement IADD instruction. 2018-06-08 23:25:22 -04:00
bunnei 54408c16a8 gl_shader_decompiler: Add missing asserts for saturate_a instructions. 2018-06-08 23:24:10 -04:00
bunnei 221a29f0fd gl_shader_decompiler: Implement BFE_IMM instruction. 2018-06-07 00:58:12 -04:00
bunnei 1586ee87ae gl_shader_decompiler: F2F: Implement rounding modes. 2018-06-06 22:21:29 -04:00
bunnei 8160467a6d shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 2018-06-06 19:47:34 -04:00
bunnei 8ff7558d0c gl_shader_decompiler: Implement LD_C instruction. 2018-06-06 18:09:06 -04:00
bunnei dbdf703c20 gl_shader_decompiler: Refactor uniform handling to allow different decodings. 2018-06-06 17:57:15 -04:00
bunnei ddee657fc4 Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
2018-06-05 22:01:29 -04:00
bunnei f7e6573241 Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
2018-06-05 10:09:35 -04:00
Subv 18d020ae81 GPU: Corrected the branch targets for the shader bra instruction. 2018-06-04 22:56:28 -05:00
Subv 1476b79308 GPU: Implemented the F2I_R shader instruction. 2018-06-04 22:06:50 -05:00
bunnei 3ffb26b0a6 gl_shader_decompiler: Implement SHL instruction. 2018-06-04 22:36:49 -04:00
Subv 368be6ae32 GPU: Implement the ISCADD shader instructions. 2018-06-04 20:17:41 -05:00
Subv 4e153d2bd6 GPU: Added decodings for the ISCADD instructions. 2018-06-04 20:17:39 -05:00
bunnei 2321fe4ec7 Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
2018-06-04 20:48:15 -04:00
bunnei 6dd400647a Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
bunnei 8279e1205d Merge pull request #512 from Subv/fset
GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
Subv 3e3e3274c7 GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. 2018-06-04 16:41:28 -05:00
Subv 7caec68586 GPU: Implemented the LOP32I instruction. 2018-06-04 13:56:31 -05:00
Subv c330734536 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 2018-06-04 11:12:03 -05:00
Subv 54a12f1b84 GPU: Partially implemented the shader BRA instruction. 2018-06-03 22:26:36 -05:00
Subv d75c79b61a GPU: Added decoding for the BRA instruction. 2018-06-03 22:14:00 -05:00
bunnei 94b620a89e gl_shader_decompiler: Implement TEXS component mask. 2018-06-03 12:08:17 -04:00
bunnei 2ceba3716b Merge pull request #494 from bunnei/shader-tex
gl_shader_decompiler: Implement TEX, fixes for TEXS.
2018-06-03 12:05:38 -04:00
bunnei 76da1f526a gl_shader_decompiler: Implement RRO as a register move. 2018-06-03 11:14:31 -04:00
bunnei 20fa6379f6 gl_shader_decompiler: Implement TEX instruction. 2018-05-31 23:36:45 -04:00
bunnei fc2f5b93c3 gl_shader_decompiler: Support multi-destination for TEXS. 2018-05-31 22:57:32 -04:00
bunnei 4b027ee9f3 Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
2018-05-30 14:10:48 -04:00
Subv 455e14b8e3 Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 2018-05-30 10:58:03 -05:00