Commit Graph

9 Commits

Author SHA1 Message Date
MaranBr 9c7ed0f59d [hid_core] Fix a specific case where all controllers get disconnected by certain games (#2759)
There's a bug in some games where all controllers get disconnected. This fixes those specific cases where controllers set to Handheld or Player 1 need to remain connected.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2759
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-17 22:24:38 +02:00
MaranBr bb836ed6c2 [hid_core] Fix a crash related to setting controls while the game is running (#2747)
This fixes a crash related to setting controls while the game is running. Fixes BOTW, TOTK, MK8D and possibly others as well.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2747
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-16 03:14:39 +02:00
lizzie bf4dce8d0b [hid_core/frontend] use shared lock for accesses on emulated controller (reduces contention in FBSD) (#2553)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2553
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-24 19:30:21 +02:00
german77 bdd95714d5 core: hid: Reintroduce vibration filter 2024-02-24 12:19:51 -06:00
t895 31b531fb2b hid_core: Use dedicated "port" for android's input overlay 2024-02-16 21:09:42 -05:00
Narr the Reg 9d8c4a7802 core: hid: Skip duplicated vibrations 2024-01-23 11:33:08 -06:00
Narr the Reg e2313faec9 service: hid: Fully implement abstract vibration 2024-01-15 23:15:40 -06:00
Viktor Szépe 8f8a15827f Fix more typos 2024-01-15 23:26:53 +00:00
Narr the Reg 146975c880 hid_core: Move hid to it's own subproject 2024-01-05 11:41:15 -06:00