lizzie
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9d5861e830
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[*] nuke unordered-dense, use boost::container::unordered_flat_{map,set}
Signed-off-by: lizzie <lizzie@eden-emu.dev>
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2026-08-30 08:15:47 +00:00 |
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lizzie
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a8093c2a3c
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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is
in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained
i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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2026-02-10 03:34:07 +01:00 |
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t895
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ebcf0a3415
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android: Play vibrations asynchronously
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2024-02-23 16:41:59 -05:00 |
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t895
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e69efb0f73
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android: Flip AB/XY for xbox controllers during auto-mapping
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2024-02-18 10:40:33 -05:00 |
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t895
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a29782ce6a
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android: Input mapping
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2024-02-17 12:32:33 -05:00 |
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Narr the Reg
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7382c0e0dd
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input_common: Add android input engine
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2024-01-17 22:47:56 -06:00 |
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