Commit Graph

4951 Commits

Author SHA1 Message Date
Lioncash 514351af96 video_core/memory_manager: Add a const qualified variant of GetPointer()
Allows retrieving read-only pointers from a const context externally.
2019-04-05 20:25:28 -04:00
Lioncash 72e8ac8e4e video_core/memory_manager: Make FindFreeRegion() a const member function
This doesn't modify internal state, so it can be made a const member
function.
2019-04-05 20:22:55 -04:00
Lioncash ad244b004b video_core/memory_manager: Make GpuToCpuAddress() a const member function
This doesn't modify any internal state, so it can be made a const member
function to allow its use in const contexts.
2019-04-05 20:18:29 -04:00
Fernando Sahmkow e3d9c983aa Implement SyncPoint Register in the GPU. 2019-04-05 19:19:30 -04:00
Lioncash 2afbfc88f2 video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Since 7739479e15 callback parameters were
changed to use an s64 to represent late cycles instead of an int, so
this was causing a truncation warning to occur here. Changing it to s64
is sufficient to silence the warning.
2019-04-05 18:37:37 -04:00
Lioncash 1211a5623e video_core/engines: Make memory manager members private
These aren't used externally by anything, so they can be made private
data members.
2019-04-05 18:26:43 -04:00
Lioncash 33742deaf6 video_core/engines: Remove unnecessary inclusions where applicable
Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h
2019-04-05 18:26:32 -04:00
ReinUsesLisp bce7a75a50 renderer_opengl/utils: Skip empty binds 2019-04-05 19:19:49 -03:00
ReinUsesLisp 5cea44b8c6 gl_rasterizer: Use ARB_multi_bind to update SSBOs 2019-04-05 19:18:43 -03:00
ReinUsesLisp 2cab690377 gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 2019-04-05 19:10:46 -03:00
bunnei 6e99d5146f Merge pull request #2282 from bunnei/gpu-asynch-v2
gpu_thread: Improve synchronization by using CoreTiming.
2019-04-04 22:38:04 -04:00
bunnei 4891529e37 Merge pull request #2336 from ReinUsesLisp/txq
gl_shader_decompiler: Fix TXQ types
2019-04-04 22:36:19 -04:00
Lioncash eb491efd9f gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing.
2019-04-04 19:35:04 -04:00
ReinUsesLisp 3585fd3d64 gl_shader_decompiler: Fix TXQ types
TXQ returns integer types. Shaders usually do:

R0 = TXQ(); // => int
R0 = static_cast<float>(R0);

If we don't treat it as an integer, it will cast a binary float value as
float - resulting in a corrupted number.
2019-04-04 20:07:11 -03:00
Lioncash 434422ab5d video_core/renderer_opengl: Remove unnecessary includes
Quite a few unused includes have built up over time, particularly on
core/memory.h. Removing these includes means the source files including
those files will no longer need to be rebuilt if they're changed, making
compilation slightly faster in this scenario.
2019-04-04 12:00:46 -04:00
bunnei c92c6f2d5b Merge pull request #2093 from FreddyFunk/disk-cache-better-compression
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03 21:50:29 -04:00
bunnei a7ee2547db Merge pull request #2299 from lioncash/maxwell
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03 21:47:48 -04:00
ReinUsesLisp ef4c8e1173 gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
ReinUsesLisp f725007975 shader_ir/memory: Reduce severity of LD_L cache management and log it 2019-04-03 17:12:44 -03:00
ReinUsesLisp c2ea1d5263 shader_ir/memory: Reduce severity of ST_L cache management and log it 2019-04-03 17:12:44 -03:00
ReinUsesLisp 62a215471a gl_shader_decompiler: Return early when an operation is invalid 2019-04-03 16:02:09 -03:00
bunnei c151886913 Merge pull request #2302 from ReinUsesLisp/vk-swapchain
vk_swapchain: Implement a swapchain manager
2019-04-03 11:50:05 -04:00
ReinUsesLisp 900d1eea76 gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
ReinUsesLisp e62b0ad6ae video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
bunnei 03a5dce0e9 gpu_thread: Improve synchronization by using CoreTiming. 2019-04-01 21:32:39 -04:00
Lioncash eb88e9d088 general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-01 12:53:47 -04:00
ReinUsesLisp 3c45802a95 gl_shader_decompiler: Hide local definitions inside an anonymous namespace 2019-03-31 00:26:34 -03:00
Mat M b36108f985 shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-03-31 00:12:54 -03:00
bunnei 5991727476 Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
bunnei 99f27caf8b Merge pull request #2298 from lioncash/variable
video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable
2019-03-30 19:59:45 -04:00
ReinUsesLisp fbbd44eff4 gl_shader_decompiler: Add AOFFI backing implementation 2019-03-30 02:55:18 -03:00
ReinUsesLisp 0e13686917 shader_ir/decode: Implement AOFFI for TEX and TLD4 2019-03-30 02:53:29 -03:00
ReinUsesLisp e37debc7be shader_ir: Implement immediate register tracking 2019-03-30 02:53:16 -03:00
unknown ef49a1b96e common/zstd_compression: simplify decompression interface 2019-03-29 18:22:08 +01:00
unknown f082d88ff3 gl_shader_disk_cache: Fixup clang format 2019-03-29 18:22:08 +01:00
unknown 75a7fb11ff gl_shader_disk_cache: Use Zstandard for compression 2019-03-29 18:22:08 +01:00
unknown 92e1f5a5a9 gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
unknown 27aac8d363 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown 19f787cdea gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
unknown 96e14e0718 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
ReinUsesLisp 90d3207122 vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
bunnei 0ac7add529 Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
Lioncash 781f4d8440 gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
Lioncash 70a42ea349 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
Lioncash 1df62d861c gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
Lioncash 4c07a71739 gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
Lioncash 3b04b916bb gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
Lioncash 549882f019 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
Lioncash e2256a1d54 video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
Lioncash 5b0afa2188 video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00