Commit Graph

1904 Commits

Author SHA1 Message Date
lat9nq 9eee631154 settings_setting: Fix errors
ToString didn't have a constexpr if statement where needed.
Canonicalize missed an else, causing unreachable code error on MSVC.
2023-07-21 10:56:54 -04:00
lat9nq 5a2b7f951d (ui,)settings: Use explicit instantiation
Reduces compile times a tad on clang.
2023-07-21 10:56:54 -04:00
lat9nq 5574e68b57 settings: Remove redundant false literals 2023-07-21 10:56:54 -04:00
lat9nq 9d6de208a1 general: Add typeinfo where needed
Using typeid without including typeinfo first produces an ill-formed program.
2023-07-21 10:56:54 -04:00
lat9nq 9d3715a68c settings_enums: Add const type where needed 2023-07-21 10:56:54 -04:00
lat9nq 9ba1120d59 settings: yuzu is not capitalized why is it capitalized stop no bad 2023-07-21 10:56:54 -04:00
lat9nq c97378bbf1 settings: Reorder
Groups graphics audio and system settings together in a way that
reflects the frontend. This also just conceptually groups them more
nicely than they were.
2023-07-21 10:56:54 -04:00
lat9nq cfa06e42e6 settings: Report all contained settings values
Also adds a couple characters that denotes the state of the setting.
M for modified, or not default.
C for custom, in context of per-game settings.
2023-07-21 10:56:54 -04:00
lat9nq d344ecbee1 settings_enums: Cannonicalize settings names
Gives every option of the enums a string literal via a macro.
2023-07-21 10:56:54 -04:00
lat9nq 78f92086ca settings,general: Rename non-confirming enums 2023-07-21 10:56:54 -04:00
lat9nq 1eb6680ca3 settings: Make volume runtime-configurable 2023-07-21 10:56:07 -04:00
lat9nq d39bfc646f configure_audio: Implement ui generation
Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

configure_audio: Implement ui generation

Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

settings: Make audio settings as enums
2023-07-21 10:56:07 -04:00
lat9nq a61beb7123 settings: Split enums to new file 2023-07-21 10:56:07 -04:00
lat9nq e24838dabc settings, uisettings: Initialize linkage counter 2023-07-21 10:56:07 -04:00
lat9nq 689efc9175 configure_system: Implement with for loop 2023-07-21 10:56:07 -04:00
lat9nq 0dcb7fe1ce settings: Move runtime and save to parameters
These don't need to be whole new types.
2023-07-21 10:56:07 -04:00
lat9nq 793d6c2a85 settings: Add UiGeneral class 2023-07-21 10:56:07 -04:00
lat9nq f9310ec1e8 configuration: Implement slider 2023-07-21 10:56:07 -04:00
lat9nq cc4dbb8c8c settings: Define base renderer runtime modifiable settings 2023-07-21 10:56:07 -04:00
lat9nq 11c4168adb settings: Add anisotropy mode enum 2023-07-21 10:56:07 -04:00
lat9nq eae5e1f6f3 shared_translation: Finish using int ids 2023-07-21 10:56:07 -04:00
lat9nq 825e8f0611 settings,uisettings: Add IDs to settings 2023-07-21 10:56:07 -04:00
lat9nq d7ffd33ca0 configure_graphics: Partial runtime implementation 2023-07-21 10:56:07 -04:00
lat9nq c7e5ead869 settings: Recategorize a bit
Will help with generating config UI later.
2023-07-21 10:56:07 -04:00
lat9nq 4a5f3e4733 configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq 253d2180c5 settings: Add a registry of settings
LoadString: Sanitize input

settings: Handle empty string, remove redundant category

settings: Rename Input to Controls, FS to DataStorage

settings: Fix Controls groups information

settings: Move use_docked_mode to System (again)

settings: Document

settings: Add type identification function

settings: Move registry into values

settings: Move global_reset_registry into values

settings: Separate AdvGraphics from Renderer

settings: More document

squash

settings: Use linkage object

uisettings: Move registry into settings

Probably wont build without

uisettings: Use settings linkage object

config: Load settings with a map

Uses the new all_settings vector to load settings.

qt-config: Rename settings category

qt config: Rename to read category

config: Read/write contols category with for_each

This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.

qt-config: Use new settings registry

qt-config: Read/write advgrphics

qt-config: Use settings linkage object

yuzu_cmd: Load setting off of vector

cmd-config: Finish settings rename

config: Read controls settings group with for_each

cmd/config: Move registry into values

cmd: Read adv graphics

cmd-config: Use settings linkage object
2023-07-21 10:56:07 -04:00
lat9nq bd8630531e settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
lat9nq 02a4c18835 settings: Pool SetGlobal functions 2023-07-21 10:56:07 -04:00
lat9nq fc30b04714 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq 30e4e8c2f4 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
Morph e5e843b73f ssl: Reorder inclusions 2023-07-17 15:46:24 -04:00
liamwhite b05ad55c4c Merge pull request #10912 from comex/ssl
Implement SSL service
2023-07-16 16:56:47 -04:00
bunnei ab18aeb500 Merge pull request #10996 from Kelebek1/readblock_optimisation
Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
lat9nq 9e48d8f65b settings: Catch runtime error from STL
This function throws a runtime error we can catch on old Windows 10
installs, so we can catch it here rather than disable this path for
everybody.
2023-07-09 02:26:58 -04:00
lat9nq b648c43fe8 settings: Disable C++20 path on MSVC
Even though it compiles and runs fine on the latest Windows versions,
older LTSC builds will crash due to lacking support somewhere in the OS.

For now just disable it for MSVC until either Microsoft fixes this or we
no longer support 1809 LTSC.
2023-07-05 15:58:12 -04:00
Kelebek1 ba4569eab7 Fix ScratchBuffer moves 2023-07-04 16:02:58 +01:00
Kelebek1 42638691b5 Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
liamwhite ab339d1af3 Merge pull request #10970 from Morph1984/thing
general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
liamwhite 8de8e16d8a Merge pull request #10950 from german77/mouse_tune
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
comex 3b997a6083 Merge remote-tracking branch 'origin/master' into ssl 2023-07-01 15:01:11 -07:00
Morph accc43e31f ring_buffer: Fix const usage on std::span 2023-06-30 13:33:14 -04:00
Morph 8d75397bd9 scratch_buffer: Add member types to ScratchBuffer
Allows for implicit conversion to std::span<T>.
2023-06-30 13:33:13 -04:00
liamwhite fe61fc5f33 Merge pull request #10935 from Morph1984/mwaitx
x64: Make use of monitorx instructions for power efficient sleeps (AMD)
2023-06-29 10:01:26 -04:00
Narr the Reg 3241ff028c input_common: Tune mouse controls 2023-06-28 21:04:33 -06:00
german77 38b68d1783 input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
Morph 037e683b94 x64: cpu_wait: Implement MWAITX for non-MSVC compilers 2023-06-28 01:39:15 -04:00
Morph 88efcaf44e x64: cpu_wait: Remove magic values 2023-06-28 01:39:06 -04:00
Morph cffefaf8a7 x64: cpu_wait: Make use of MWAITX in MicroSleep
MWAITX is equivalent to UMWAIT on Intel's Alder Lake CPUs.
We can emulate TPAUSE by using MONITORX in conjunction with MWAITX to wait for 100K cycles.
2023-06-28 01:38:55 -04:00
Morph 841a3559a5 x64: Add detection of monitorx instructions
monitorx introduces 2 instructions: MONITORX and MWAITX.
2023-06-28 01:36:06 -04:00
lat9nq dfc7afe44d settings: Clean up includes
Adds <version> since we are looking at C++ implementation version
details. Also moves exception header includes into the if preprocessor
command since we only use it there.
2023-06-27 19:13:54 -04:00