ReinUsesLisp
a7192b9512
vk_scheduler: Drop execution context in favor of views
...
Instead of passing by copy an execution context through out the whole
Vulkan call hierarchy, use a command buffer view and fence view
approach.
This internally dereferences the command buffer or fence forcing the
user to be unable to use an outdated version of it on normal usage.
It is still possible to keep store an outdated if it is casted to
VKFence& or vk::CommandBuffer.
While changing this file, add an extra parameter for Flush and Finish to
allow releasing the fence from this calls.
2019-07-07 03:30:22 -03:00
Zach Hilman
3f7c8053c6
Merge pull request #2601 from FernandoS27/texture_cache
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Implement a new Texture Cache
2019-07-05 13:39:13 -04:00
Fernando Sahmkow
c3c7215820
texture_cache: Address Feedback
2019-07-05 09:46:53 -04:00
Fernando Sahmkow
98de1132e7
texture_cache: Correct Texture Buffer Uploading
2019-07-04 19:38:19 -04:00
Zach Hilman
113e92bdd1
gl_shader_cache: Make CachedShader constructor private
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Fixes missing review comments introduced.
2019-07-03 20:39:46 -04:00
Zach Hilman
5cd6611037
Merge pull request #2563 from ReinUsesLisp/shader-initializers
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gl_shader_cache: Use static constructors for CachedShader initialization
2019-07-03 20:20:05 -04:00
Fernando Sahmkow
e4fa20d3e3
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
ReinUsesLisp
d63e3694a9
texture_cache: Pack sibling queries inside a method
2019-06-29 20:47:46 -03:00
ReinUsesLisp
f62b935c96
texture_cache: Use std::vector reservation for sampled_textures
2019-06-29 20:10:31 -03:00
ReinUsesLisp
7aab8bd6cf
texture_cache: Style changes
2019-06-29 19:52:37 -03:00
ReinUsesLisp
9102684cff
texture_cache: Use std::array for siblings_table
2019-06-29 18:54:13 -03:00
ReinUsesLisp
cff02c291c
texture_cache: Address feedback
2019-06-29 17:29:39 -03:00
Fernando Sahmkow
d368dbfb1a
texture_cache: Correct variable naming.
2019-06-25 19:35:08 -04:00
Fernando Sahmkow
ddcac58e02
gl_texture_cache: Correct asserts
2019-06-25 19:26:59 -04:00
Fernando Sahmkow
ed8f90a679
texture_cache: Corrections, documentation and asserts
2019-06-25 18:36:19 -04:00
Fernando Sahmkow
4cbbcaa004
surface_params: Corrections, asserts and documentation.
2019-06-25 18:03:25 -04:00
Fernando Sahmkow
db0a2db61c
copy_params: use constexpr for constructor
2019-06-25 17:42:50 -04:00
Fernando Sahmkow
fd89a8f7cf
gl_texture_cache: Corrections and fixes
2019-06-25 17:40:08 -04:00
Fernando Sahmkow
50fb666296
gl_resource_manager: Correct MakeStreamCopy
2019-06-25 17:32:04 -04:00
Fernando Sahmkow
10e30eb735
texture_cache: Query MemoryManager from the system
2019-06-25 17:26:00 -04:00
ReinUsesLisp
ee6be4831a
texture_cache: Include "core/core.h"
2019-06-24 02:15:57 -03:00
ReinUsesLisp
bfd43e2ce9
gl_texture_cache: Explicitly add indirect include
2019-06-24 02:13:55 -03:00
ReinUsesLisp
1d1ce69f6c
texture_cache/surface_view: Address feedback
2019-06-24 02:09:56 -03:00
ReinUsesLisp
dea180d83f
texture_cache/surface_base: Address feedback
2019-06-24 02:08:52 -03:00
ReinUsesLisp
f845ce6aa5
video_core/surface: Address feedback
2019-06-24 02:07:11 -03:00
ReinUsesLisp
7478665d14
decode/texture: Address feedback
2019-06-24 02:05:05 -03:00
ReinUsesLisp
b57ce711bb
renderer_opengl/utils: Remove unused includes and unused forward declaration
2019-06-24 02:03:37 -03:00
ReinUsesLisp
1f6a1240e0
gl_texture_cache: Address some feedback
2019-06-24 02:01:44 -03:00
ReinUsesLisp
5c56ded8a5
gl_shader_disk_cache: Address feedback
2019-06-24 01:59:32 -03:00
ReinUsesLisp
01142f4176
gl_shader_decompiler: Address feedback
2019-06-24 01:56:38 -03:00
ReinUsesLisp
7eed876cfb
shader_bytecode: Include missing <array>
2019-06-24 01:51:02 -03:00
bunnei
1cf0f04ab3
Merge pull request #2579 from ReinUsesLisp/fix-aoffi-test
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gl_device: Fix TestVariableAoffi test
2019-06-21 15:28:55 -04:00
Fernando Sahmkow
b62d22a77d
texture_cache: Style and Corrections
2019-06-20 21:24:47 -04:00
Fernando Sahmkow
cd09242f40
shader_cache: Correct versioning and size calculation.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
c8c2b09c36
texture_cache: Eliminate linear textures fallthrough
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
8660ceb08e
texture_cache: Correct format R16U as sibling
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
12fdf117a5
texture_cache: Implement texception detection and texture barriers.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
aa94638d43
texture_cache: Corrections to buffers and shadow formats use.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
ef3fbc8e66
texture_cache: Implement Irregular Views in surfaces
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
7afd5d2367
surface: Correct format S8Z24
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
caaf9ff941
texture_cache: Initialize all siblings to invalid pixel format.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
4231d3ef8a
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
3b011be41f
gl_texture_cache: Correct Image Blit
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
18322c1369
decoders: correct block calculation
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
9abe6fcdfa
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
caeaf6bb04
texture_cache: Remove old rasterizer cache
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
a42842d593
texture_cache: Implement siblings texture formats.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
c15d41e8cd
fermi2d: Correct Origin Mode
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
5865e58a62
texture_cache: correct texture buffer on surface params
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
72f80de0fe
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
2019-06-20 21:38:34 -03:00