lizzie
191e4c75a1
[meta] fix license headers ( #2547 )
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-09-21 21:58:59 +02:00
lizzie
9d2681ecc9
[cmake] enable clang-cl and WoA builds ( #348 )
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Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev >
Co-authored-by: crueter <crueter@crueter.xyz >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Reviewed-by: crueter <crueter@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-09-09 20:47:49 +02:00
Liam
a898ae4f7d
audio: rewrite IAudioDevice
2024-02-20 22:15:38 -05:00
Kelebek1
de326e42bb
Rework ADSP into a wrapper for apps
2023-09-04 17:12:16 +01:00
Lioncash
1747b5ae6c
audio_device: Mark member functions as const where applicable
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These member functions don't modify any internal state.
2022-09-15 09:06:17 -04:00
Lioncash
0f1024b334
audio_device: Make AudioDeviceName constructor constexpr
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These are used as read-only arrays, so we can make the data read-only
and available at compile-time.
Now constructing an AudioDevice no longer needs to initialize some
tables
2022-09-15 09:03:40 -04:00
Kelebek1
be1f5f1d9f
Project Andio
2022-07-22 01:11:32 +01:00